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  #481  
Old May 25th, 2008, 05:21 PM

Xietor Xietor is offline
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Default Re: Mega Age II -Kingmaker(full) Race selection

np. This is one game where i get daily pms about open slots.

My biggest challenge now is figuring out who is next on the alternate list, and what nation they get.

Way way back, but here was our list of alternates:

1st alternate- seryozha
2nd alternate- baruk
3rd alternate- Evilhomer/Folket team
4th alternate- Gregstrom
5th alternate Agema

I think Baruk is up, with Evilhomer team on deck!
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  #482  
Old May 25th, 2008, 05:51 PM
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Default Re: Mega Age II -Kingmaker(full) Race selection

I vote no on the new units. I have played LA ulm and never had problems with undead leadership.
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  #483  
Old May 25th, 2008, 06:00 PM

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Default Re: Mega Age II -Kingmaker(full) Race selection

oh there is no vote. Once 1 person objected, they were out.
So they have been out since the 1st person said no.

And Cor, by chance have you played LA Ulm after the last patch when the capital only undead troops were added? They are quite nice, especially their weapons which stop other races sacred troops in their tracks.

Having not played much LA I may have overlooked an obvious trick to using them early to stop a strong bless rush.
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  #484  
Old May 25th, 2008, 09:56 PM

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Default Re: Mega Age II -Kingmaker(full) Race selection

On a positive note:

1. Baruk is joining the game as LA Abysia! Welcome aboard!

2. There will definitely be a Worthy Heroes 1.9 version, as I have fixed the bug with the Hornblower pretender. Whether anything else gets done remains to be seen.
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  #485  
Old May 26th, 2008, 04:18 AM
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Default Re: Mega Age II -Kingmaker(full) Race selection

I don't think we should make any changes to EA Pangaea, myself.

That sort of thing is difficult to balance and requires a fair amount of consensus.

I'll be back in the states by Wednesday and ready and able to crush all of you, worry not. Crushing!
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  #486  
Old May 26th, 2008, 05:40 AM
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Default Re: Mega Age II -Kingmaker(full) Race selection

Quote:
Xietor said:
Yomi's demon general is not a hero. You can buy him at the start of the game for 100 gold!
Ha, ooops ! True, I just forgot this one
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  #487  
Old May 26th, 2008, 07:36 AM

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Default Re: Mega Age II -Kingmaker(full) Race selection

Actually, if someone is stuck with EA pan, I would change them a bit to compensate for the loss of free spawn, and i have consulted with QM about how already. A consensus of 2 between myself and QM is not bad! QM does this sort of thing for a living.

But Baruk and dryunda have saved me the trouble of modding EA Pan by picking LA Abysia and LA Mictlan respectively(: And I so looked forward to my modded Minataur Warriors spanking your Niefel Giants Dr. P(:
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  #488  
Old May 26th, 2008, 10:53 AM
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Default Re: Mega Age II -Kingmaker(full) Race selection

The simplest mod for LA Pangaea would have been to clear the special abilities of the commanders, replace them, and use the #domsummon command to replace the free spawning. This would have allowed Pangaea to keep their free spawn no matter what level of order or turmoil they took.

Besides, it doesn't make sense to mess with minotaurs when pans are the units being affected. It would changed the dynamic of the nation so much that it would play like a completely different race.
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  #489  
Old May 26th, 2008, 10:54 AM
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Default Re: Mega Age II -Kingmaker(full) Race selection

Quote:
AreaOfEffect said:
The simplest mod for LA Pangaea would have been to clear the special abilities of the commanders, replace them, and use the #domsummon command to replace the free spawning. This would have allowed Pangaea to keep their free spawn no matter what level of order or turmoil they took.

Besides, it doesn't make sense to mess with minotaurs when pans are the units being affected. It would changed the dynamic of the nation so much that it would play like a completely different race.
The whole point is to remove the freespawn entirely. The issue is with the limit cap of the game.

Jazzepi
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  #490  
Old May 26th, 2008, 11:35 AM
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Default Re: Mega Age II -Kingmaker(full) Race selection

I DLed the kingmaker zip, but when I extracted it, it reports as file type "file", rather than MAP, TGA, or SLI files like all my others.
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