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July 21st, 2011, 04:07 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: A few GUI gripes
How many open source games do you play? Other than open source reverse-engineered of course.
I find that the heavy speakers for how such a thing would work tend to not even bother checking out the ones that do it. Music pirates rarely check the free music, video pirates dont know where the free ones are, games pirates dont play free games. And even if they do, very VERY few have ever gone back and paid for it
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July 21st, 2011, 04:39 PM
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Second Lieutenant
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Join Date: Aug 2010
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Re: A few GUI gripes
Quote:
Originally Posted by Soyweiser
If you want something really scary, press tab in the army setup screen.
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Ummm, nothing happens for me?
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July 21st, 2011, 04:57 PM
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Shrapnel Fanatic
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Re: A few GUI gripes
if you have all your armies showing with their units and all, then hitting TAB will hide all of the researchers. Maybe you didnt have any researchers there. In big games (like I play), or at the home castle, its a wonderful thing to find. So I can assign units only to the commanders without having to scroll past all the mages
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July 21st, 2011, 05:22 PM
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Second Lieutenant
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Join Date: Aug 2010
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Re: A few GUI gripes
Ah ha!
I (happened to) try it in a province with just military stuff, expecting to see something affecting that! Yes, that could be useful
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July 22nd, 2011, 03:47 AM
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Second Lieutenant
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Join Date: Feb 2007
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Re: A few GUI gripes
Quote:
Originally Posted by Gandalf Parker
How many open source games do you play? Other than open source reverse-engineered of course.
I find that the heavy speakers for how such a thing would work tend to not even bother checking out the ones that do it. Music pirates rarely check the free music, video pirates dont know where the free ones are, games pirates dont play free games. And even if they do, very VERY few have ever gone back and paid for it
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Half a dozen, over the years. Even paid for some (donate button). It's not very adapted to games, publicity or patronage are way better.
Also I happen to be in the situation you've very rarely seen, as are most of the people I knew when I was studying : now that we have jobs we pay for stuff we pirated because we had no money to get it. It was not available at all without pirating, because of lack of money. I stopped now, since got money and a job. Most of my friends from back then also did. However, I don't generalize. I let professionals do that, and studies show... well I don't like to repeat myself.
__________________
Often I must speak other than I think. That is called diplomacy.
* Stilgar
Show me a completely smooth operation and I'll show you a cover up. Real boats rock.
* Darwi Odrade
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July 22nd, 2011, 09:22 AM
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Shrapnel Fanatic
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Re: A few GUI gripes
Well I have had many friends who pirated also. Almost from its birth. Id LIKE to believe such ideals, but I didnt find the same results as you. So Im not finding it so automatic that such studies have no basis. YMMV
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July 22nd, 2011, 10:42 AM
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Colonel
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Re: A few GUI gripes
Wow, GP you totally fail to understand how science works. I would have assumed that you where smarter than that.
Furthermore, I have no desire to discuss this any further. I was just trolling.
One more remark, just to stir stuff up a bit, why is there a shift towards free to play games?
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July 22nd, 2011, 11:21 AM
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Shrapnel Fanatic
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Re: A few GUI gripes
Depends on which games you mean. The latest free-to-play games tend to be bait-&-switch. They are free to play but all of the goodies cost real money. Id compare most of them to being just a new version of demo & full version.
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July 22nd, 2011, 11:52 AM
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Colonel
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Re: A few GUI gripes
Like team fortress?
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July 22nd, 2011, 04:29 PM
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National Security Advisor
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Re: A few GUI gripes
A point of view:
The study may indicate that pirates as an aggregate group, in addition to pirating stuff, buy more stuff legitimately than non-pirates. However, that is not necessarily applicable to an individual case and especially non-applicable to a niche market situation.
The study also seems to focus more on music and video piracy, which is a rather different situation than an independent game publisher. When you have a mass market of hundreds of millions of customers, the impact of even thousands of pirates is not going to have a big impact.
That kind of numbers obviously don't apply here, so that study, for the purposes of this thread, is completely irrelevant.
Hopefully we can now close that tangent and discuss the free to play games and their various incarnations.
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