|
|
|
|
|
October 27th, 2006, 03:13 PM
|
Brigadier General
|
|
Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
|
|
Re: Eater of the Dead
Or an ability decaying anyone who strikes him (banefire shield without the fire)
|
October 27th, 2006, 03:14 PM
|
|
Lieutenant General
|
|
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Eater of the Dead
And/Or perhaps the Unfettered could spawn smaller Eaters of the Dead...
__________________
"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
|
October 27th, 2006, 06:08 PM
|
Corporal
|
|
Join Date: Jun 2006
Posts: 144
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Eater of the Dead
How about he builds a type of "Void gate" in the province he kills. Then summons more of him and bizzare evils to guard him.Then when he has powered up and has a small army of summons he goes eating provinces.
Meanwhile One of him that he has summoned stays in the province summoning more evils till a second army is formed around him and he goes eating leaving a third him to repeat the process.
Any unit entering the "Gate" province has a bad chance of getting a affliction each turn until the gate is destroyed. Only a Mage with a special group of powerups or skills can destroy the gate with a high chance of death or being feebled.
If the gate is left alone it has a chance of spawning a new Eater and other evils every turn. Along with bad random events in surrounding provinces.
Damned if you attack and damned if you don't.
|
October 27th, 2006, 06:17 PM
|
|
Lieutenant General
|
|
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Eater of the Dead
Sounds cool, albeit complicated.
__________________
"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
|
October 27th, 2006, 06:54 PM
|
Brigadier General
|
|
Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
|
|
Re: Eater of the Dead
Yea, might be a real pain to program but sounds very nice (or should that be nasty?). Just make sure nothing he spawns can get quite as strong as him.
|
October 27th, 2006, 07:31 PM
|
|
Major General
|
|
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
|
|
Re: Eater of the Dead
Spawning additional Eaters of the Dead should be doable already, I think, given that 'monsters spawn other monsters' (ex. Vampire Lords, Thralls) is possible.
A large leprosy cloud and strong Fear would be appropriate, given that it's probably not too hygienic to be around it.
If we were feeling silly and very Diablo-ish, we might suggest a high-damage corpse-vomit attack, but...
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
|
October 27th, 2006, 07:44 PM
|
|
Lieutenant General
|
|
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Eater of the Dead
I wonder if the Unfettered can move around on it's own...if it could, it could move around and spawn more of it's progeny.
Would would become more than just bit of a MAD weapon...
__________________
"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
|
October 27th, 2006, 08:38 PM
|
Lieutenant General
|
|
Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
|
|
Re: Eater of the Dead
Quote:
Nerfix said:
I wonder if the Unfettered can move around on it's own...
|
It can't, and it's not likely to be changed.
|
October 27th, 2006, 08:43 PM
|
|
General
|
|
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
|
|
Re: Eater of the Dead
I really love the idea and design behind this creature. It's just the creature is very weak compared to the 50 astral gems spent and the 4S & 4D needed for the summoning. I feel bad for any noobie player expecting to see a powerful unit and finds this lump of poop.
I like the idea of additional eaters being spawned. I know on the battlefield a unique artifact or a specific spell(life_after_death) allow killed units to appear as undead. Perhaps eventually the main summoned creature will be able to kill units on the battlefield which will reappear as baby blobs. The baby blobs can then grow and if they survive several battles they will eventually reach the size where they can create their own baby blobs.
__________________
There can be only one.
|
October 28th, 2006, 12:44 AM
|
|
First Lieutenant
|
|
Join Date: Oct 2006
Location: Palo Alto, CA
Posts: 638
Thanks: 1
Thanked 3 Times in 3 Posts
|
|
Re: Eater of the Dead
Quote:
Forrest said:
It would have to become more powerful when it goes indy. Each province it eats should jack it's effect up. Till it starts destroying the provinces next to it. Gaining defences and attacks as it goes. Eventualy becoming a Indy pretender thug that has a chance to wipe out all life and unlife.
A new victory where the indy becomes God having laid waste to all others.
But a low level summons to start. Fraught with risk.
Can you see a multiplayer game with half a dozen of these eating the players in a unstoppable horror that could have been predicted and stopped if only the few had listened to reason.
I have read too much Lovecraft.
|
Very nice Forrest.
Final game message "The Eater of the Dead have claimed dominion over ocean, land and the sky. The eternal dusk have descened over the realm. All other beings who were struggling to ascend to godhood were killed and, well..., eaten."
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|