The problem is finding players who can schedule long playing sessions on the weekends.
Remember how much fun those were. We would all be chating and making our turns. The RPG factor, as well as the fun factor, went through the roof.
When you do a turn a day or every other day the game looses the feel and intensity that is gained by haveing played several turns in a day.
In most cases on our weekend turn fests we averaged about 20 turns. That is not bad given the length of the game over all.
Now CK is redoing the components, I don't want to even think about how bad *** the Romulans are going to be.