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  #41  
Old March 25th, 2008, 08:56 AM

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Default Re: Warriors of the Five Elements.

Why would you spam it? Just cast it once. We've pretty much been operating under the assumption that you'd be using a prophet or at least a priest or two to ensure they get their blessing.

Not real sure what you mean there Chris. If they're blessed, they're blessed; we're trying to figure out which bless might be better for these guys under different circumstances.
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  #42  
Old March 25th, 2008, 11:42 AM

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Default Re: Warriors of the Five Elements.

I think he means reapplying the bless to get another twist of fate, but I don't think it works that way.
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  #43  
Old March 25th, 2008, 06:45 PM
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Default Re: Warriors of the Five Elements.

Divine blessing should not be able to target an already blessed unit.
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  #44  
Old March 25th, 2008, 11:37 PM
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Default Re: Warriors of the Five Elements.

I used a dormant D9 N4 Lich with a high dominion one multi-player game. A W9 bless is definately better for indy expansion. But the D9 bless sure wreaked havoc when I got rushed by an awake E9 cyclops/Abyssia. Combined with some evocation, specifically acid bolts, I easily wrecked his army. I dont think W9 WotFE would have been up to the task. And it sure makes getting a tart factory up alot easier.
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  #45  
Old March 26th, 2008, 06:17 AM
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Default Re: Warriors of the Five Elements.

and D9 is usefull for sacred mage too
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  #46  
Old March 27th, 2008, 07:26 PM

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Default Re: Warriors of the Five Elements.

D9 is pretty extraordinary for AOE attacks with blessed sacred mages, I'd say the +400% affliction chance, used this way, is at least as useful as the Death Weapons effect for frontline troops.
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  #47  
Old March 27th, 2008, 07:31 PM
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Default Re: Warriors of the Five Elements.

Quote:
Renojustin said:
I'm just sort of wondering here how you get Eye Of Void, 2 rings, Crystal Coin, and Spell Focus on the same caster. Not many have more than 2 miscellaneous slots.

Also, I did forget about the magical attack aspect of F9 bless, which can become very important against a lot of nations and strategies.

2x 14 ATK, 16 damage mundane attacks just isn't very impressive when weighed against 4x attacks at 18 ATK (and can be considered 6 attacks with fire). While it's true that there aren't very many units in EA with outstanding protection, that only makes your attacks more powerful as you can overwhelm two lightly protected units with each WotFE per turn. And of course you still have to consider thugs and SCs, which will all have very good protection.
Go look at the oracle for T'ien Ch'i. It has 4 misc slots.

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