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  #41  
Old January 8th, 2005, 08:37 PM
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Default Re: Sound Pack

Thread necromancy! Thread necromancy!
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  #42  
Old January 8th, 2005, 08:40 PM
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Default Re: Sound Pack

This isn't thread necromancy, it is project necromancy.
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  #43  
Old January 8th, 2005, 09:45 PM
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Default Re: Sound Pack

Quote:
Imperator Fyron said:
Ugh... why did I have to delete a bunch of old emails? No longer have the submissions that had been emailed to me Last year... I have CW's submission and the old Version of TampaSoundMod that was linked to, but the others are gone.
Awesome! I apparently uploaded the new Version Tampa Gamer sent to me to SE.net! Ekolis has resent the MOO2 sounds. Anybody else care to submit any sounds before I get this thing ready to go?
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  #44  
Old January 8th, 2005, 11:08 PM
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Default Re: Sound Pack

Quote:
Imperator Fyron said:
This isn't thread necromancy, it is project necromancy.
Evil! EEEviil!
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  #45  
Old January 9th, 2005, 02:19 AM

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Default Re: Sound Pack

http://www.nexus1.net/SoundEffects.html

Sfc 2 sounds. (star fleet command.)

http://members.fortunecity.com/sfcspacedock/sounds.htm

Nasa warp site- had to sneak this end.
(http://www.nasa.gov/centers/glenn/re...warp/warp.html)

I also have Bridge commander and sfc3 sounds if you want them.
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  #46  
Old January 9th, 2005, 02:43 AM
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Default Re: Sound Pack

If you package the unique sounds in appropriate format as per the original post of this thread, they can be added to the pack.
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  #47  
Old January 9th, 2005, 05:54 AM

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Default Re: Sound Pack

I have a sound pack I made for the next Eclispe Mod patch I'm working on. I have them set up with the "Eclipse_" prefix so they should be easy to add to the soundpack. It is comprised of an assortment of sounds from Bridge Commander, Armada 1&2, Starfleet Command 2&3, Freelancer, Rise of Nations, Starcraft, and several other miscellanious sources. They are formatted 44.000 - 48.000 kHz, 16bit Stereo. None should be above 3 seconds in length if even that. If you want them just let me know.
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  #48  
Old January 9th, 2005, 05:56 AM
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Default Re: Sound Pack

Certainly.

When is Eclipse going to be ready anyways? Especially with AI.
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  #49  
Old January 9th, 2005, 07:40 AM

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Default Re: Sound Pack

Quote:
Imperator Fyron said:
When is Eclipse going to be ready anyways? Especially with AI.
Good question. Most of my time is taken up with component modeling but I hope to get the AI's up to speed in the next patch. I would say it is a little under halfway done.

I'll go ahead and send you the rar file for the sounds.
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  #50  
Old January 16th, 2005, 03:09 AM
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Default Re: Sound Pack

Announcing the creation of the SE4 Sound Pack.

The Sound Pack is a compilation of sounds ready to be used in mods. Modders can gain access to a wide variety of sounds without having to make each mod very large.

Torrent Tracker - Prefered
Direct Download
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