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January 24th, 2005, 10:46 AM
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First Lieutenant
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Join Date: Sep 2004
Posts: 666
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Re: new game: two versus two
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January 25th, 2005, 08:55 AM
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First Lieutenant
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Join Date: Sep 2004
Posts: 666
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Re: new game: two versus two
I've restarted the game since Griffin had some kind of problem which caused his moves to be ignored on the server. I posted this advice:
Here's the way that I do my turns:
connect to server
click on your nation name, etc., until you see the "messages for God So-And-So"
exit the messages and choose "options" -> "quit without saving"
now choose "play existing game" and choose the game named "2v2" in the list of games.
after you're satisfied with your moves, hit "e" to end,
then, connect to server again. When you connect, it will upload your moves.
except, the game is no longer named "2v2". Now it is named "2v2-restart".
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January 25th, 2005, 11:48 AM
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Re: new game: two versus two
Where is this option to quite with out saving?
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January 25th, 2005, 08:14 PM
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First Lieutenant
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Join Date: Sep 2004
Posts: 666
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Re: new game: two versus two
"options", I believe
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January 26th, 2005, 06:49 AM
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BANNED USER
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Join Date: Feb 2004
Location: Germany
Posts: 41
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Re: new game: two versus two
Heda,
Griffin here, yes with this system it works
Fine!
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January 26th, 2005, 07:03 AM
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BANNED USER
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Join Date: Feb 2004
Location: Germany
Posts: 41
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Re: new game: two versus two
Heyda, Griffin here: Now everything works fine
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January 26th, 2005, 09:56 PM
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Private
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Join Date: Jan 2005
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Re: new game: two versus two
Hey it looks like they're one or two more players interested. What about two vs. two vs. two?
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January 27th, 2005, 06:56 AM
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Sergeant
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Join Date: Jan 2005
Location: Germany, Leverkusen
Posts: 262
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Re: new game: two versus two
Ok, but i think we play this game to the end, we can open another one too i think.
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January 27th, 2005, 07:48 AM
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First Lieutenant
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Join Date: Sep 2004
Posts: 666
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Re: new game: two versus two
two vs. two vs. two is inconsistent with my idea about proper incentive for conflict, although it is consistent with my idea about proper situation for socialization.
Then there is pentagram style, for exactly five players...
But I won't play any more dom2 games until at least one of the two that I am currently in comes to an end!
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January 27th, 2005, 12:06 PM
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Re: new game: two versus two
arg a stray arrow hit my prophet and killed him and my whole army routed.
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