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  #41  
Old August 12th, 2007, 02:18 PM

Lazy_Perfectionist Lazy_Perfectionist is offline
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Default Re: Bragi Ready

Llamabeast, it seems like everyone's submitted their pretenders, when will you be ready to start the game? If you don't have the time to tweak Parganos, Edi's version will do.
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  #42  
Old August 12th, 2007, 05:30 PM

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Default Re: Bragi Ready

Yeah, sorry for the slow start, I've been away from my computer most of the weekend. Will sort it out now...
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  #43  
Old August 12th, 2007, 05:56 PM

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Default Re: Bragi Ready

No problem. I just wanted to make the situation clear, since I've been a bit sloppy with things like listing Jazzepi earlier.
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  #44  
Old August 12th, 2007, 06:17 PM

llamabeast llamabeast is offline
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Default Re: Bragi Ready

I think it would be useful if you put a list of players and nations in the first post LP.
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  #45  
Old August 12th, 2007, 06:23 PM

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Default Re: Bragi Ready

I've got both of those... but not everyone told me who they picked, so they're in two separate lists.
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  #46  
Old August 12th, 2007, 06:25 PM

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Default Re: Bragi Ready

Oh okay, fair enough. Maybe for future games demand they tell you. As both a player and an organiser I find such lists useful (e.g. for PMing diplomacy, or to find out why a nation's been staling).

Anyway, starting... I modified parganos again. I'm interested to hear what people think of it.
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  #47  
Old August 12th, 2007, 07:29 PM

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Default Re: Bragi Ready

First turns due by 21:25 GMT Tuesday.
In my area, thats 7:25 PM.

You'll have 48 hours to get your first turn in. After that, every turn will be on 30 hour quickhost. I'll be checking in on the thread occasionally - frequently at first, but don't be afraid to cast "Summon LP, the Lord of Sloth and Order" or send a PM if I'm needed.

I'll be watching the game start, in case there are any issues. If you need the game hosting froze for a while, or such, let me know.
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  #48  
Old August 12th, 2007, 09:47 PM

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Default Re: Bragi Ready

Oh... I need to edit my perception stat. I blame Mist.

Everybody (or near enough) did mention their race. Updating first post.
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  #49  
Old August 16th, 2007, 11:04 AM

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Default Hosting delay anticipated

Game freeze requested. RZ may be able to get in one, two more turns. Will kick in tomorrow.

Llamabeast, if you're still around, is there a way to remove the timer, but leave quickhost on, or do I just settle for delaying it?
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  #50  
Old August 16th, 2007, 11:18 AM

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Default Re: Hosting delay anticipated

When designing the server I decided to make it impossible to turn the timer off on games so that, if I'm not watching it in the future, games don't sit on it forever. No I'm not so sure that's really useful though (and I think I will notice if a game is dead for a long time anyway) - still, for the moment you can't turn the timer off. But you can change the hosting interval to a fortnight or something, which will come to the same thing (I had originally intended to limit the hosting interval to 1 week you see).
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