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March 6th, 2008, 03:44 PM
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Private
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Join Date: Feb 2008
Location: Somewhere in Upstate NY
Posts: 27
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Re: FunnelEaredBat - MA game for new players
Now that 3.15 is out, when will we be switching?
__________________
"I could have conquered Europe, all of it, but I had women in my life." - Henry II of England
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March 6th, 2008, 05:40 PM
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Private
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Join Date: Mar 2007
Location: Brisbane, Australia
Posts: 40
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Re: FunnelEaredBat - MA game for new players
The Llamaserver has been patched to 3.15 so I would say we do it now, ready for turn 8!
"Happily, as players it is impossible to do anything wrong. You can take your current turns using either 3.14 or 3.15, it doesn't make any difference. Next turn you will have to take using 3.15 - but if you try to open it using 3.14 it won't let you, so again it is impossible to make a mistake."
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March 6th, 2008, 10:08 PM
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Private
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Join Date: Feb 2008
Posts: 26
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Re: FunnelEaredBat - MA game for new players
ooh, didn't even notice the new patch. Thanks.
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March 8th, 2008, 01:43 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: FunnelEaredBat - MA game for new players
Hey guys, should have done this a while ago: I'd like to ask for a volunteer to admin this game. The admin has to do two things:
1) If a player asks for an extension or anything then do it (provided it's reasonable; a day or two is reasonable, if they are going away for a week they should get a sub). It's super easy via the interface on the website.
2) If the admin gets knocked out of the game, pass the password on to one of the remaining players.
It's a really easy, almost zero-work job, but it keeps me from having to carefully watch 30-odd game threads (which I tried for a bit, and it hurt).
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March 8th, 2008, 01:49 PM
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Private
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Join Date: Feb 2008
Location: Somewhere in Upstate NY
Posts: 27
Thanks: 0
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Re: FunnelEaredBat - MA game for new players
Since I'm a grumpy old retiree, I'll volunteer to do it. I'll probably be asking for the first extension next weekend as I'll be tied up running an SCA event here in deepest, darkest.
__________________
"I could have conquered Europe, all of it, but I had women in my life." - Henry II of England
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March 8th, 2008, 01:50 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: FunnelEaredBat - MA game for new players
Brilliant, thanks LordCalvert. I'll PM you the password.
What's SCA? To me it means Student Community Action, but I'm guessing that's not it.
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March 9th, 2008, 01:28 AM
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Private
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Join Date: Mar 2007
Location: Brisbane, Australia
Posts: 40
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Re: FunnelEaredBat - Victory Conditions?
I too am wondering about the victory conditions.
I know it is supposed to be "standard victory conditions", but then why are there Victory Point crowns in some of the provinces?
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March 9th, 2008, 06:10 AM
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Corporal
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Join Date: Oct 2007
Location: Taipei, Taiwan
Posts: 116
Thanks: 2
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Re: FunnelEaredBat - Victory Conditions?
Quote:
Profanicus said:
I too am wondering about the victory conditions.
I know it is supposed to be "standard victory conditions", but then why are there Victory Point crowns in some of the provinces?
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Yeah, I had the same question in my last game. Here is the response I got:
"Yeah, there are VPs for some reason, but they don't really mean anything but a little increase in dominion when you take 'em when there's no VP victory."
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March 11th, 2008, 09:46 AM
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Corporal
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Join Date: Oct 2007
Location: Taipei, Taiwan
Posts: 116
Thanks: 2
Thanked 1 Time in 1 Post
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Re: FunnelEaredBat - Victory Conditions?
The forces of Ulm have decided to invade one of my provinces unprovoked. It seems they wish to start a war!
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