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June 24th, 2006, 08:21 PM
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Colonel
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Join Date: Aug 2005
Posts: 1,606
Thanks: 0
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Re: Here you go
remove bengehemons trample, it renders his trample obsolete and makes his weapons pointless
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June 24th, 2006, 09:21 PM
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Captain
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Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
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Re: Here you go
Vessel made capital only, as was intended.
Trample removed from Bengehenom, Ruah and Lord Ruah. Vessel now costs 100gold and have low leadership (hopefully it is a commander and not a unit now). And try summoning Guardian, they are low blood powerful units.
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June 25th, 2006, 09:26 AM
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Colonel
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Join Date: Aug 2005
Posts: 1,606
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Re: Here you go
I think i summoned everything, I prefer the blue flag and lord ruah dosnt seem much better than ruah.
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June 25th, 2006, 12:43 PM
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Captain
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Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
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Re: Here you go
Lord Ruah has better attack and better HP than Ruah. Also can be a permanent form and since it has better MR than Lord Protector has better chance of survival in case of magical attack on the province as opposed to Vessel.
I'm changing Vessel's cost to 300 gold and Guardian's spell to Revive Lictor as it should be a unit. If there are no bugs this will be a final version for now. I'm working on another nation.
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June 25th, 2006, 04:04 PM
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Colonel
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Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Here you go
300 seems better, i still say the astral spells are a little costly.
good luck on your next mod.
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June 26th, 2006, 03:07 PM
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Colonel
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Join Date: Aug 2005
Posts: 1,606
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Re: Here you go
guardian is still the censor thing and is a commander me thinks.
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June 26th, 2006, 07:39 PM
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Captain
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Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
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Re: Here you go
Lictors number is 259, and so is Guardians in this version. Maybe you have an earlier one. I forgot to update Vessels cost so I uploaded last version again yesterday. Can you confirm that Vessel is a commander only available in capital?
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June 27th, 2006, 05:22 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Here you go
I have tried the "wailing lady" summons and it doesn't work, as in, it doesn't do anything.
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June 27th, 2006, 08:04 AM
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Captain
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Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
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Re: Here you go
Is the version you're using 0.06? Shovah doesnt seem to have problems with any of the summons, so i dont know what the problem could be. Revive Wailing Lady should be summoning Dervish, a unit not a leader, so check if a unit is summoned.
If you are using other mods there could be a conflict as well.
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June 27th, 2006, 10:51 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Here you go
I'm using version 0.06, and yes, my bad, it does summon a unit ( I was mistaken to expect it to summon a leader).
Are the gold costs of 1 gold for some of the units intentional?
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