.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V > SEIV

Reply
 
Thread Tools Display Modes
  #1  
Old May 28th, 2008, 09:53 PM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default The Future of Space Empires IV

The amount of people playing SE IV has dropped off dramatically over the last two years to the point that the game is for all intents and purposes, dead. It has been milked for every last cent that it can produce and unless Aaron is willing to revisit the game and fix some of the glaring remaining bugs, so thing that he is not likely going to do, then its a safe bet to say that SE IV is past its prime and now on its last days if not already dead.

So why not get Aaron to release the source code for SE IV and let the modding community have at it? I mean the games earning potential is all but extinct at this point so why not toss the fans a much needed meaty bone and give up the source code so that they can "fix" the remaining issues and perhaps even expand the game some?

The game is after all nearly eight years old and 100% of games that old have either already released the source codes or have gone completely from the memories of players. The programing of SE IV cannot be that "secret" that after eight years its still of prized value and all.

The likelihood of an expansion pack for SE IV coming from SFI is about as likely as finding humanoid life in the core of the moon a week from last Tuesday. (In other words not gonna ever happen.)

SE IV is past its prime and its time to let the fans have it completely.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #2  
Old May 28th, 2008, 10:13 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: The Future of Space Empires IV

What's all that now?

I've found things are picking up for CBmod.
Reply With Quote
  #3  
Old May 29th, 2008, 12:27 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: The Future of Space Empires IV

Really? Well that is indeed very welcome news. I have been advertising the game all over the place trying to get people interested in them. But still, it would be nice if Aaron released the source code.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #4  
Old May 29th, 2008, 12:43 AM
Kana's Avatar

Kana Kana is offline
Captain
 
Join Date: Apr 2004
Location: Texas
Posts: 962
Thanks: 0
Thanked 3 Times in 3 Posts
Kana is on a distinguished road
Default Re: The Future of Space Empires IV

Quote:
Suicide Junkie said:
What's all that now?

I've found things are picking up for CBmod.
Yep quite enjoying PBC IV as well...

Reply With Quote
  #5  
Old May 29th, 2008, 01:06 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: The Future of Space Empires IV

The one overriding constant over the years has been AT's doom and gloom!
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #6  
Old May 29th, 2008, 01:06 PM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: The Future of Space Empires IV

Quote:
Fyron said:
The one overriding constant over the years has been AT's doom and gloom!
I am sorry, but I don't see this as doom and gloom. And regardless, look at my chosen user name. That should explain everything.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #7  
Old May 29th, 2008, 01:34 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: The Future of Space Empires IV

You could argue that releasing the SE4 source code and the subsequent free user compiled versions would hurt sales of any future Space Empires title. So I could see some reluctance on MM's part if it might threaten his financial security.

It might make more sense for MM to open up parts of the SE6 engine to modding as the AI was opened up in SE5.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #8  
Old June 10th, 2008, 03:55 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: The Future of Space Empires IV

I think not, Gandalf.
Reply With Quote
  #9  
Old May 29th, 2008, 11:29 AM
Urendi Maleldil's Avatar

Urendi Maleldil Urendi Maleldil is offline
Major
 
Join Date: Oct 2000
Location: New York, NY
Posts: 1,066
Thanks: 1
Thanked 1 Time in 1 Post
Urendi Maleldil is on a distinguished road
Default Re: The Future of Space Empires IV

I agree. But the best way for Aaron to release the source code is to promote SE6, whenever it might come out. Or at least to sustain the modding community for SE5.

That said, I'm still working hard on the massive Advanced SE4 mod. I just discovered a few ancient quadrant mods, so I'll have to retool the Advanced Quadrants mod when I get the chance.

Right now I'm working on the hugest components.txt file ever.
__________________
Ken vs. The City

-Km :�
Reply With Quote
  #10  
Old May 29th, 2008, 03:43 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: The Future of Space Empires IV

Quote:
Urendi Maleldil said:
Right now I'm working on the hugest components.txt file ever.
Bigger than the 50 MB file SJ made for GritEcon one time?

Quote:
Captain Krock said:
It might make more sense for MM to open up parts of the SE6 engine to modding as the AI was opened up in SE5.
I'd love to see it go in the direction of Civ4, but I'm not sure MM is up to it..
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:42 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.