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  #41  
Old June 30th, 2004, 11:32 AM

Abdiel Abdiel is offline
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Default Re: ExMod 1.09 has arived

Oh wait. Still, could you lower the costs somewhat? 6 months on emergency build leaves little time for any development, and the slow time would absolutely kill... The gameplay would slow to a crawl.

If you could bring it down to 6 months on normal build AFTER you transport population, now that would be just about balanced. The player is glad that his strategy of transporting population has worked somewhat. And you do have a point, that it is far more realistic that way. (put it in the mod desc!)

Oh yeah. Want me to write a modinfo?

Abd.
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  #42  
Old June 30th, 2004, 03:14 PM
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Default Re: ExMod 1.09 has arived

Quote:
But where to get generic_portrait_infantry.bmp?

.../...

Adamant has such a file in its Pictures\Race Generic folder. I believe it is different from the one in Proportions.
Or, you culd leave the file out of your mod and just instruct ppl to download the neo-expansion pack from my website. It contains a generic infantry pic, as well as infantry and other neostandard pics for numerous stock races.
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  #43  
Old July 1st, 2004, 02:41 AM

The Frenchmen The Frenchmen is offline
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Default Re: ExMod 1.09 has arived

Yeh, I gess it does take too long to build a space port, hehe, Its changed.

Also, I need your opinion

http://24.82.179.178/exmod/banners.html

what banner looks the best?

and sure, write mod info =) any help is good

[ July 01, 2004, 01:44: Message edited by: The Frenchmen ]
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  #44  
Old July 1st, 2004, 05:20 AM

Abdiel Abdiel is offline
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Default Re: ExMod 1.09 has arived

LOL all very nice! Except for some of the dark-red-on-black-background ones, everything looks good and clear.

Use them all! just set it to choose a different one to show each time no idea how though, just know it can be done.

Can't test today. Last test tomorrow, big history. *shudder*

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  #45  
Old July 1st, 2004, 07:01 PM
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Default Re: ExMod 1.09 has arived

I like this one:



But we all know which one of us is the artist, don't we?

[ July 01, 2004, 18:04: Message edited by: narf poit chez BOOM ]
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  #46  
Old July 2nd, 2004, 01:06 AM
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Default Re: ExMod 1.09 has arived

I like this one..



But they are all good. Cheers!
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  #47  
Old July 2nd, 2004, 08:28 AM

The Frenchmen The Frenchmen is offline
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Default Re: ExMod 1.09 has arived

Quote:
Originally posted by Abdiel:
LOL all very nice! Except for some of the dark-red-on-black-background ones, everything looks good and clear.

Use them all! just set it to choose a different one to show each time no idea how though, just know it can be done.

Can't test today. Last test tomorrow, big history. *shudder*

Abd.
Last test? leaving =P

and thanks for your opinions on the banners, i think i'm going to use a rotating script or sompthing
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  #48  
Old September 3rd, 2004, 10:20 PM

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Default Re: ExMod 1.09 has arived

The ExMod homepage has moved to

ExMod Homepage

Thanks for your patience =)
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  #49  
Old October 10th, 2004, 05:09 PM
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Default Re: ExMod 1.09 has arived

The link to download the mod on the web site is broken.
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  #50  
Old November 12th, 2004, 06:28 PM

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Default Re: ExMod 1.10has arived

ExMod 1.10 is out! download your copy today
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