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  #41  
Old June 6th, 2007, 06:57 PM
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Default Re: Rohan! version 1.01 (Hot Fix, balance changes)

Endoperez's option #1 appeals a lot to me.
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  #42  
Old March 8th, 2008, 04:15 AM
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Default Re: Rohan! version 1.01 (Hot Fix, balance changes)

Is there any way to set up a Dom3 map so Rohan will start in a specific province?

I'm mostly thinking of the Midle Earth map of course....

Thanks, Eradan
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  #43  
Old March 8th, 2008, 04:20 AM
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Default Re: Rohan! version 1.01 (Hot Fix, balance changes)

I could fix you up, but it looks like Dedas has you covered in the other thread. It's fairly easy to fix, so he should be able to take care of it for you no problem
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  #44  
Old March 8th, 2008, 05:09 AM
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Default Re: Rohan! version 1.01 (Hot Fix, balance changes)

There is an inconsistency with upper and lower case letters in your mod. It makes the game crash if you play it on any OS that differentiate between cases - like Linux. The error is here:
myloadmalloc: can't open /home/andreas/dominions3/mods/./rohan/rohanflag.tga

Just to letting you know. )
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  #45  
Old March 8th, 2008, 07:29 PM
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Default Re: Rohan! version 1.01 (Hot Fix, balance changes)

Thanks Foodstamp.

Hey are you planning to do any of the other ME nations?
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  #46  
Old March 8th, 2008, 08:01 PM
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Default Re: Rohan! version 1.01 (Hot Fix, balance changes)

@ Dedas

When I update this mod, I will make the case changes

@ Eradan

I would like to, but it will probably be a good while. Right now most of my modding time goes towards the "Master of Magic" mod, which still has a ton of work left.
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  #47  
Old March 10th, 2008, 10:42 PM
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Default Re: Rohan! version 1.01 (Hot Fix, balance changes)

Hey it looks like a cool mod!

Quote:
Foodstamp said:
Cons:
Lacks high powered mages

Maybe you could make Wormtongue or Saruman recruitable to remedy this? If nothing else, they can help catch arrows!
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  #48  
Old June 27th, 2008, 12:31 AM

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Default Re: Rohan! version 1.01 (Hot Fix, balance changes)

i am not sure if this has been done or suggested before but a national spell could be the mustering of rohan. Where they get an above normal amount of their riders for a good price of course. You could give rohan Gandalf cause he did help them alot and he could be riding that white horse of his.
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  #49  
Old June 27th, 2008, 02:06 AM

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Default Re: Rohan! version 1.01 (Hot Fix, balance changes)

Quote:

Maybe you could make Wormtongue or Saruman recruitable to remedy this? If nothing else, they can help catch arrows!
Why would you make the two enemy mages recruitable by Rohan? Gandalf could possibly fit thematically.
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  #50  
Old June 27th, 2008, 05:05 PM

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Default Re: Rohan! version 1.01 (Hot Fix, balance changes)

if you put wormtongue in the game rohan would be a cripple of a nation because wormtongue was sarumans agent.
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