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  #41  
Old January 24th, 2005, 10:46 AM

Zooko Zooko is offline
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Default Re: new game: two versus two

http://67.19.30.83/threads/showflat....vc=#Post326580
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  #42  
Old January 25th, 2005, 08:55 AM

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Default Re: new game: two versus two

I've restarted the game since Griffin had some kind of problem which caused his moves to be ignored on the server. I posted this advice:

Here's the way that I do my turns:

connect to server
click on your nation name, etc., until you see the "messages for God So-And-So"
exit the messages and choose "options" -> "quit without saving"
now choose "play existing game" and choose the game named "2v2" in the list of games.
after you're satisfied with your moves, hit "e" to end,
then, connect to server again. When you connect, it will upload your moves.


except, the game is no longer named "2v2". Now it is named "2v2-restart".
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  #43  
Old January 25th, 2005, 11:48 AM

Legacyspy
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Default Re: new game: two versus two

Where is this option to quite with out saving?
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  #44  
Old January 25th, 2005, 08:14 PM

Zooko Zooko is offline
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Default Re: new game: two versus two

"options", I believe
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  #45  
Old January 26th, 2005, 06:49 AM

dzbabi dzbabi is offline
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Default Re: new game: two versus two

Heda,

Griffin here, yes with this system it works

Fine!
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  #46  
Old January 26th, 2005, 07:03 AM

dzbabi dzbabi is offline
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Default Re: new game: two versus two

Heyda, Griffin here: Now everything works fine
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  #47  
Old January 26th, 2005, 09:56 PM

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Default Re: new game: two versus two

Hey it looks like they're one or two more players interested. What about two vs. two vs. two?
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  #48  
Old January 27th, 2005, 06:56 AM

GriffinOfBuerrig GriffinOfBuerrig is offline
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Default Re: new game: two versus two

Ok, but i think we play this game to the end, we can open another one too i think.
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  #49  
Old January 27th, 2005, 07:48 AM

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Default Re: new game: two versus two

two vs. two vs. two is inconsistent with my idea about proper incentive for conflict, although it is consistent with my idea about proper situation for socialization.

Then there is pentagram style, for exactly five players...

But I won't play any more dom2 games until at least one of the two that I am currently in comes to an end!
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  #50  
Old January 27th, 2005, 12:06 PM

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Default Re: new game: two versus two

arg a stray arrow hit my prophet and killed him and my whole army routed.
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