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  #41  
Old April 10th, 2008, 08:35 PM

Zeldor Zeldor is offline
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Default Re: Saurus Cavalry!

Anyone else also thinks it is Ichtyid sitting on the tail of that green something?
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  #42  
Old April 10th, 2008, 08:43 PM

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Default Re: Saurus Cavalry!

They're like that on the model. I think it might be to get the model to stand properly and bear its own weight. There is a saddle involved though.

I could shift him forward a bit no problem. I'll have another look later and maybe change it.
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  #43  
Old April 11th, 2008, 04:57 PM

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Default Re: Saurus Cavalry!

Chameleon skink!



He's such a cutie. Nasty poison weapon though.
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  #44  
Old April 12th, 2008, 08:11 AM
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Default Re: Saurus Cavalry!

Nothing to see here, move along...
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  #45  
Old April 12th, 2008, 08:58 AM

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Default Re: Saurus Cavalry!

I've changed the Chameleon slightly to give him more of a jaw, which differentiates him from the regular skinks a bit more. It's similar to what Endo did. I can't be bothered to upload because it's such a minor change.

Next units will be,.... some different sacred spawnings I think. So basically recolours of saurus and skinks. They will all be summons apart from the red crested skinks who are buildable. All non sotek sacred spawnings will have the sacred tag. If you are going to go heavily for a sotek themed nation then you probably won't want a heavy bless, because Sotek = heretic in the version I'm doing. You'll get fun blood summons and spells though.
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  #46  
Old April 12th, 2008, 04:32 PM

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Default Sacred spawnings

The sacred spawnings.

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  #47  
Old April 14th, 2008, 10:12 AM

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Default Re: Sacred spawnings

Sotek = hig berserk, poison immune, not sacred
Tzunki = amphibious, coldres, sacred
Tlazotl = morale 30, higher mr, sacred
Tepok = mr 17, possibly something else, sacred
Chotec = fire immune, elevated AP, sacred
Quetzl = elevated prot, sacred
Huanchi = stealth, survivals, mapmove 3, sacred

Red Crested skinks are not sacred, have minor berserk and better fighting stats than regular skink, plus better morale (slightly).
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  #48  
Old April 15th, 2008, 03:34 AM
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Default Re: Sacred spawnings

The lizards look quite nice. I particularly like the irregular shield shape.
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  #49  
Old April 15th, 2008, 07:19 PM

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Default Re: Sacred spawnings

Skink cavalry and temple guard. Bit plain these.

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  #50  
Old April 15th, 2008, 09:22 PM

DigitalSin DigitalSin is offline
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Default Re: Sacred spawnings

Mad. Keep up the good work Sombre, I may just start to idolize you.
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