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  #41  
Old July 14th, 2008, 01:31 AM

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Default Re: Lost in Time and Space

I had a pretender who had 2-3 unbreakable globals. So the opponents decided to get rid of the globals the old fashioned way - kill the caster. After 3 Vengeance of the deads - in a row, I saw the writing on the wall.

Sooooooo I jumped in the void gate and got lost in time = ).
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  #42  
Old July 14th, 2008, 05:32 AM
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Default Re: Lost in Time and Space

I'd love to know more about the mechanics of the void gate. In some tests I did luck did seem to help with quality and quantity of summons, however I the best result I got was with misfortune. Do you know if turmoil and or magic affect the summons in any way?
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  #43  
Old July 14th, 2008, 01:08 PM
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Default Re: New Void Summoning Question

Quote:
Bwaha said:
If you like vastness, try the greater vastness. Its got three misc slots! Great fun, ring of regen, amulet of luck, and that reinvig item. Lots of fun. (eeek what the hell is that). It won't go away, and "we now serve them" is too much fun.
Greater Vastness?!?

Are you sure you haven't confused Othernesses with Vastness? Otherness is just a huge trampling monstrosity. Vastness is flying, mapmove 10 molecule with blood vengeance and nasty attacks. I have never seen a Greater Vastness, but that'd have to be something really horrible.
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  #44  
Old July 14th, 2008, 03:11 PM
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Default Re: New Void Summoning Question

Yeah, Greater Vastness is just Kristoffer's foot coming down and squishing your enemies, Monty Python-style.
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  #45  
Old July 15th, 2008, 02:39 PM

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Default Re: New Void Summoning Question

Quote:
Endoperez said:
Greater Vastness?!?

Are you sure you haven't confused Othernesses with Vastness? Otherness is just a huge trampling monstrosity. Vastness is flying, mapmove 10 molecule with blood vengeance and nasty attacks. I have never seen a Greater Vastness, but that'd have to be something really horrible.
Must be mixing them up--Vastness has 0 enc so it wouldn't need the reinvig item.

-Max
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  #46  
Old July 15th, 2008, 04:44 PM
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Default Re: New Void Summoning Question

Unless you want the Vastness to be using its astral magic.

Never saw a 'greater' Vastness, 'tho, just the Othernesses.
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  #47  
Old July 15th, 2008, 10:03 PM
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Default Re: New Void Summoning Question

Okay maybe Dom2, But I've had them. Its really true... and yes, the reinvig is to make up for the spells cast... I will look in my old bot to see exactly where it is.
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  #48  
Old July 15th, 2008, 10:15 PM
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Default Re: New Void Summoning Question

Yep, thats what happened. Sorry, (senior-moment) Its a Dom2 critter.
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  #49  
Old July 16th, 2008, 08:20 PM
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Default Re: New Void Summoning Question

Why not a little brother to Void Lords? Some sort of Void Prince could be possible..... In fact, make the odds of something truly awesome and terrible being summoned start to increase dramatically somewhere after 15 skill. But the thing is, you have a tough choice here - you can either start a new guy, and go after the smaller and easily controlled beasties you know so well, or you can keep hunting the big game, but they have a high chance of coming out hostile. Void Summoning could be very dangerous then. Perhaps even have the chance of Horrors coming out, since they are so connected to Astral magic, it would make sense if they inhabited the Void?
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  #50  
Old July 17th, 2008, 02:51 AM
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Default Re: New Void Summoning Question

Well, this is how to do the gate. I have my Preist cast returning. well in the back. This is the only "safe" way to go thru the gate. I almost allways go for one turmoil and three luck... at least with these guys. Bodyguards need not apply, bceause he says, "i'm outta here", before anything else happens. I think its "frendly territory" so the caster goes first...
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