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  #41  
Old July 9th, 2001, 06:14 AM
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Default Re: ultimate mod

Just swung by the site and the link didn't seem to be working. Is the link just down or I am I just an idiot?
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  #42  
Old July 9th, 2001, 06:19 AM
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Default Re: ultimate mod

Thank god I'm not the only one. I've tried to get it all day but it either gives me a 404 (not there) error or it says that it is too busy.
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  #43  
Old July 9th, 2001, 06:44 AM
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Default Re: ultimate mod

Keep at it, it took me quite a while but I'm finally getting it.
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  #44  
Old July 9th, 2001, 07:25 AM
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Default Re: ultimate mod

Never mind, can't get it. Seems halfway through the download the site connection was lost.

[This message has been edited by ZeroAdunn (edited 09 July 2001).]
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  #45  
Old July 9th, 2001, 06:28 PM

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Default Re: ultimate mod

Has anyone got the mod to work. I've tried on two different machines and the game locks up the computer on the opening screen. Using SE4 Ver. 1.41 on W2K.
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  #46  
Old July 9th, 2001, 06:36 PM
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Default Re: ultimate mod

I had the same problem. I took out the four .cur files in the Ultimate/Pictures/Game directory and it works now. My pc has NT4.0, which I know is similer to W2K.

I hadn't had a chance to email Hadrian about it yet, but I saw you were having a similer problem. I hope he doesn't mind me posting this. I wouldn't call it a fix. Just a workaround until he can determine what is causing the problem.

Geoschmo


[This message has been edited by geoschmo (edited 09 July 2001).]
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  #47  
Old July 9th, 2001, 08:16 PM

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Default Re: ultimate mod

Thanks Geo.

I removed the cursor files and the game loaded fine.
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  #48  
Old July 9th, 2001, 08:18 PM
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Default Re: ultimate mod

Thanks for the confirmation MRH. I emailed Hadrian about it, but haven't heard back yet.

My guess is the cursors are incompatible with the new windows Versions for some reason.

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  #49  
Old July 9th, 2001, 08:59 PM

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Default Re: ultimate mod

I can confirm the cursors aren't working.

[ June 15, 2003, 05:47: Message edited by: General Talashar ]
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  #50  
Old July 9th, 2001, 10:32 PM

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Default Re: ultimate mod

Got the mod and am trying it out. (It seems to be working fine on my machine.) Still early in the game but the only bug sofar happens when I upgrade a ship design. Some of the ship components get replaced with base shield generators, chaff, anti-fighter cannons, items I could not normally be be able to put on the design. I have seen this before in some of the other mods when they first came out. Perhaps someone who has fixed this problem could let you know how.

I'll let you know if I come across any others.
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