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June 30th, 2004, 11:32 AM
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Corporal
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Join Date: Jun 2004
Location: Singapore
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Re: ExMod 1.09 has arived
Oh wait. Still, could you lower the costs somewhat? 6 months on emergency build leaves little time for any development, and the slow time would absolutely kill... The gameplay would slow to a crawl.
If you could bring it down to 6 months on normal build AFTER you transport population, now that would be just about balanced. The player is glad that his strategy of transporting population has worked somewhat. And you do have a point, that it is far more realistic that way. (put it in the mod desc!)
Oh yeah. Want me to write a modinfo?
Abd.
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June 30th, 2004, 03:14 PM
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General
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Join Date: Mar 2001
Location: UK
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Re: ExMod 1.09 has arived
Quote:
But where to get generic_portrait_infantry.bmp?
.../...
Adamant has such a file in its Pictures\Race Generic folder. I believe it is different from the one in Proportions.
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Or, you culd leave the file out of your mod and just instruct ppl to download the neo-expansion pack from my website. It contains a generic infantry pic, as well as infantry and other neostandard pics for numerous stock races.
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July 1st, 2004, 02:41 AM
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Private
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Join Date: Nov 2003
Location: Canada
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Re: ExMod 1.09 has arived
Yeh, I gess it does take too long to build a space port, hehe, Its changed.
Also, I need your opinion
http://24.82.179.178/exmod/banners.html
what banner looks the best?
and sure, write mod info =) any help is good
[ July 01, 2004, 01:44: Message edited by: The Frenchmen ]
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July 1st, 2004, 05:20 AM
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Corporal
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Join Date: Jun 2004
Location: Singapore
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Re: ExMod 1.09 has arived
LOL all very nice! Except for some of the dark-red-on-black-background ones, everything looks good and clear.
Use them all! just set it to choose a different one to show each time no idea how though, just know it can be done.
Can't test today. Last test tomorrow, big history. *shudder*
Abd.
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July 1st, 2004, 07:01 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
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Re: ExMod 1.09 has arived
I like this one:
But we all know which one of us is the artist, don't we?
[ July 01, 2004, 18:04: Message edited by: narf poit chez BOOM ]
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
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Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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July 2nd, 2004, 01:06 AM
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General
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Join Date: May 2002
Location: Canada
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Re: ExMod 1.09 has arived
I like this one..
But they are all good. Cheers!
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July 2nd, 2004, 08:28 AM
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Private
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Join Date: Nov 2003
Location: Canada
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Re: ExMod 1.09 has arived
Quote:
Originally posted by Abdiel:
LOL all very nice! Except for some of the dark-red-on-black-background ones, everything looks good and clear.
Use them all! just set it to choose a different one to show each time no idea how though, just know it can be done.
Can't test today. Last test tomorrow, big history. *shudder*
Abd.
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Last test? leaving =P
and thanks for your opinions on the banners, i think i'm going to use a rotating script or sompthing
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September 3rd, 2004, 10:20 PM
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Private
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Join Date: Nov 2003
Location: Canada
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Re: ExMod 1.09 has arived
The ExMod homepage has moved to
ExMod Homepage
Thanks for your patience =)
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October 10th, 2004, 05:09 PM
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Shrapnel Fanatic
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Re: ExMod 1.09 has arived
The link to download the mod on the web site is broken.
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November 12th, 2004, 06:28 PM
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Private
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Join Date: Nov 2003
Location: Canada
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Re: ExMod 1.10has arived
ExMod 1.10 is out! download your copy today
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