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November 13th, 2004, 11:58 AM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
Thanked 0 Times in 0 Posts
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Re: MP Game - Karan 36H QH - Started
Turn 2 is ready.
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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November 13th, 2004, 04:10 PM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
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Re: MP Game - Karan 36H QH - Started
Hmmm. My capitol temple was destroyed by militants on Turn 1. Shouldn't there be a rule against that?
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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November 13th, 2004, 05:03 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: MP Game - Karan 36H QH - Started
lol nope. though if you took luck dominion you at least have the right to *****.
just build another
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November 13th, 2004, 07:04 PM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
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Re: MP Game - Karan 36H QH - Started
Luckily I recruited a priest on the first turn. Otherwise I would really be screwed.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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November 13th, 2004, 07:22 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: MP Game - Karan 36H QH - Started
nah - you just emprophetize someone
worse is if you took no magic on your pretender and have your lab burn down before you recruit a mage...
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November 13th, 2004, 07:33 PM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
Thanked 0 Times in 0 Posts
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Re: MP Game - Karan 36H QH - Started
Turn 3 is ready.
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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November 13th, 2004, 07:58 PM
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Captain
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Join Date: May 2004
Posts: 860
Thanks: 0
Thanked 1 Time in 1 Post
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Re: MP Game - Karan 36H QH - Started
Vandrott:E the prophet... Now, that's creepy; a pretender to whom his most loyal subjects are but models and serial numbers!
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November 15th, 2004, 02:01 AM
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Captain
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Join Date: May 2004
Posts: 860
Thanks: 0
Thanked 1 Time in 1 Post
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Re: MP Game - Karan 36H QH - Started
Oi! A new turn seems to be in! If it's convenient, I, for one, would greatly appreciate a notification on the forum from the one doing his turn Last.
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November 15th, 2004, 04:40 AM
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Major
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Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
Thanks: 0
Thanked 30 Times in 11 Posts
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Re: MP Game - Karan 36H QH - Started
Quote:
Jurri said:
Vandrott:E the prophet... Now, that's creepy; a pretender to whom his most loyal subjects are but models and serial numbers!
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This way of naming commanders is more common than you may think. Both Cohen and
I, and maybe other players in the game use a similar notation. Of course, if
he were my vanadrott, he would have been called Wizard(E), but it's quite close.
Hey, there is worse. My girlfriend calls her subjects 'Wandering bum', 'Frothing
Fanatic', 'Ha'pint O'Newts', 'Stargazing dabbler', etc. And then there was
Norfleet...
On the other hand, I would have let everyone know the random pick of my prophet.
I call my prophets 'Prophet'. :-)
__________________
No good deed goes unpunished...
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November 15th, 2004, 05:12 AM
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Second Lieutenant
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Join Date: Sep 2004
Location: Zürich, Switzerland
Posts: 418
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MP Game - Karan 36H QH - Started
Naa - that is boring ... where is the roleplaying fun?
__________________
There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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