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June 20th, 2005, 03:00 PM
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Corporal
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Join Date: Jun 2005
Location: Los Angeles, CA
Posts: 59
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Götterdämmerung- New 8 player desert eye blood
Yeah, here we go. 24 hour turns. One of you experts, what's the command that I can type in to have it host and then set to 24h quickhost?
__________________
In theory, practice and theory are the same thing. In practice, they are often very different.
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June 21st, 2005, 05:43 AM
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Private
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Join Date: Jun 2005
Posts: 2
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Re: Götterdämmerung- New 8 player desert eye blood
Next turn is up.
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June 21st, 2005, 12:55 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: Götterdämmerung- New 8 player desert eye blood
sigh, got that good-good-scales-canceled-out-at-your-capital bug. After taking full growth, order and prod.
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June 21st, 2005, 04:18 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
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Re: Götterdämmerung- New 8 player desert eye blood
How come that never happens with the bad scales? I mean - my Carrion Wood scales never get zeroed out.
__________________
Wormwood and wine, and the bitter taste of ashes.
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June 21st, 2005, 04:24 PM
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Corporal
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Join Date: Jun 2005
Location: Los Angeles, CA
Posts: 59
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Re: Götterdämmerung- New 8 player desert eye blood
Someone care to elaborate on that bug? I've had similar problems.
__________________
In theory, practice and theory are the same thing. In practice, they are often very different.
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June 21st, 2005, 05:21 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
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Re: Götterdämmerung- New 8 player desert eye blood
Simply that sometimes, on the first turn, what was Order-3 becomes Order-0, etc. I don't think it happens with Heat, Luck, or Magic, but I'm not sure. (Heat varies with seasons anyway though.)
__________________
Wormwood and wine, and the bitter taste of ashes.
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June 21st, 2005, 08:52 PM
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Second Lieutenant
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Join Date: Aug 2004
Location: Argentina
Posts: 478
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Re: Götterdämmerung- New 8 player desert eye blood
Quote:
quantum_mechani said:
sigh, got that good-good-scales-canceled-out-at-your-capital bug. After taking full growth, order and prod.
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That´s ok. It´s because the game detected you are a good player and we need the handicap.
__________________
" Jefe, le presento a Manuk, el hombre de la sonrisa de hierro "
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June 24th, 2005, 12:54 AM
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Corporal
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Join Date: Jun 2005
Location: Los Angeles, CA
Posts: 59
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Re: Götterdämmerung- New 8 player desert eye blood
69.231.229.183
I apoligze guys, I lost power today, which means I got leased another IP. So there it is. I hope everyone realizes to check here. Also, I restarted the 24h timer in case.
__________________
In theory, practice and theory are the same thing. In practice, they are often very different.
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June 24th, 2005, 01:59 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
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Re: Götterdämmerung- New 8 player desert eye blood
... And you guys might want to log in and play your turns again just in case; I found that a lot of my orders had been deleted!
__________________
The Ed draws near! What dost thou deaux?
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June 25th, 2005, 12:55 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
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Re: Götterdämmerung- New 8 player desert eye blood
A new month has passed, with Man's faith slumbering.
__________________
Wormwood and wine, and the bitter taste of ashes.
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