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  #41  
Old September 16th, 2006, 07:39 AM

wilhil wilhil is offline
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Default Re: SEV DEMO IS OUT!

I am not having a real problem here, it looks like you betas did a good job, but there is a few weird problems.... one of the things I like is that in some games pressing alt tab ruins the game and going back you get weird colors. Here, alt tab seems to fix a few things! I have seen a few problems at diffrent times where the colors on dialogs and menus go weird, but alt tabbing out and in fixes it all! I do not know what causes it, but at least it is fixable, and the biggest problem was the strategy error but I fixed it.

Anyway, I LOVE THIS GAME.

edit - raapys, like SEIV, the game gets complicated quickly as there is a lot more descions for the AI to make.

Also, another question. I love the way that you can stack builds of everything, right now I am stacking ships and choosing to build of 100 of whatever I want, so that the resources go over to the next one but they each come off when complete (I wish units did this in SEIV!). I was wondering with buildings and ships, even if they are not stacked, do they auto go to the next, and carry over resources?
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  #42  
Old September 16th, 2006, 07:42 AM
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Randallw Randallw is offline
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Default Re: SEV DEMO IS OUT!

There was a bug I noticed as soon as I started but I can't remember what it was. Sorry. I do note at the end of the tutorial it says there are 2 warppoints that have not been explored. This should be, there are 2 warppoints that have been explored.

I tried out a battle. Impressive. However I would like to know how to rotate the screen in combat because the ships all went behind a planet and I couldn't see them. I did noticed it is slightly 3d as a ship was disabled and hung well above the plane.
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  #43  
Old September 16th, 2006, 07:48 AM
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Randallw Randallw is offline
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Default Re: SEV DEMO IS OUT!

Bug: I started a new turn and then changed my mind so I cancelled. The screen went white and unresponsive.
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  #44  
Old September 16th, 2006, 07:52 AM

AMF AMF is offline
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Default Re: SEV DEMO IS OUT!

Anyone figure out if there is a way to play simultaneus turns with the demo?

And, if there was a way to stop the darn thing from warning me at the end of each turn that I haven't allocated any of my zero intel points, that would be nice...



(and so the griping begins!)
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  #45  
Old September 16th, 2006, 08:00 AM
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Randallw Randallw is offline
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Default Re: SEV DEMO IS OUT!

Are we going to create a thread just for bugs?

This isn't exactly a bug I suppose but there is something wrong when my rock world has a surface temperature of
-400 °C .Absolute zero is -273.15 °C
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  #46  
Old September 16th, 2006, 08:11 AM

frightlever frightlever is offline
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Default Re: SEV DEMO IS OUT!

"This isn't exactly a bug I suppose but there is something wrong when my rock world has a surface temperature of
-400 °C "

Just think how efficient your computers will be.

How do you go fullscreen? I initially played windowed and decided I'd rather go fullscreen but no matter which option I pick in Setup I'm stuck with windowed. Is there a setup batch file somewhere I can hand change? I had a quick look but didn't spot anything.

I don't like the 3D planet display and the 2D version is a bit hard to read once you've panned out to view the whole system (ie the construction yard icons - I'm playing with the un-resized flag icons though I may switch back for the aforementioned reason.)


Guess it'll just take a while to get used to.
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  #47  
Old September 16th, 2006, 08:20 AM

wilhil wilhil is offline
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Default Re: SEV DEMO IS OUT!

@randallw, any graphics related bugs, I have encountered a few, if you alt tab or press the windows key on the keyboard, and switch to windows then alt tab back to game, it seems to fix most things.

if you dont have any other programs open, press the windows key then run, and type calc or notepad (something small and fast,) then alt tab or click on the game to get it back.

@AMF, it is best to just put 100% of intel to defence.

my wishlist so far, on planet view, I wish there was a way to see both build queue and how many buildings are there. I liked SEIV where I could see what planets are idle/producing nothing and the x/x list of how much room and how many factorys are there.

lastly, dont know if it is possible already, the end turn dialog is either on or off and gives warnings. I would like it so that it is off by default, and if there are any warnings, it would display it.
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  #48  
Old September 16th, 2006, 08:23 AM

frightlever frightlever is offline
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Default Re: SEV DEMO IS OUT!

And to put Intelligence defense to 100% you have to click on a button 100 times. That's wrong.
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  #49  
Old September 16th, 2006, 08:26 AM

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Default Re: SEV DEMO IS OUT!

hold shift, and use both mouse buttons to click!

at the moment, I cant figure out how to set waypoints, anyone know?

I have looked at almost every button, but I just cant figure it out.
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  #50  
Old September 16th, 2006, 08:29 AM

Raapys Raapys is offline
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Default Re: SEV DEMO IS OUT!

Tried top-down view yet?

Ah, just found out about the top-down view. Still getting used to the GUI, alot of sub-menus hidden in there.

I found a bug/exploit as well; I sent a couple of ships to join my fleet a few hexes away, and when I put them in the fleet they regained all their movement points( or rather, their lack of momvement points wasn't taken into the account when moving the fleet).
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