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July 19th, 2007, 07:11 PM
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Major
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Join Date: Dec 2006
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Re: New patch??
Booting every single mage is a tad expensive, which is a problem since every single mage is old. (That being said I've booted all of my MA warlocks in the game I'm playing at the moment...over 200 blood slaves to do so. It's fairly mandatory to do so because you don't have any other access to blood hunters besides at the cap) Plus the boots require construction 6 to build, so the first year or two of the game you don't even have the option to do so. They also don't work against Burden of Time, which already has a devastating effect on Abysia.
It's also a flat out bug that death scales directly affect Abysia's income, it's specifically stated that it does not in the documentation.
Also, can LA Abysia get fixed up a tad in general? They're fairly horrible looking, especially in comparison to LA Marignon (which might be a tad overpowered, but they put Abysia to shame across the board.)
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July 20th, 2007, 04:14 AM
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Sergeant
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Re: New patch??
The way I understand it, it is not a bug. Although it is not explained very well, the "bonus" is that Abysia is not affected by the initial effects of a growth/death scale. In other words, Abysia will not suffer -6% in their income from a 3 death scale, but the population in that province will still die. The fewer people in a province, the less money you will get. It is only the initial income and supply effects that Abysia is immune to, not the longterm consequences. Since, as Abysia, it is likely you will go with a growth scale, this "bonus" is really a penalty.
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July 20th, 2007, 04:34 AM
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General
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Join Date: Mar 2007
Location: Japan
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Re: New patch??
It's not a penalty, it's just that the other negatives of the death scale outweigh the free points you'd get by choosing death. Edit, this is wrong, sorry! Growth scales supposed to be affected too. It's a penalty.
In SP you can go Death-3, so the AI hordes starve even faster than they do usually. It puts more time pressure on the game too, and it's nice and thematic for a race that's doomed to die. EA can stick with Apprentices and Anointeds until they get boots, and MA can use Demonbreds. LA doesn't get the death scales bonus.
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July 20th, 2007, 04:38 AM
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Major
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Re: New patch??
Except it IS affected by the 2% per scale tip...
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July 20th, 2007, 05:12 AM
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General
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Join Date: Mar 2007
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Re: New patch??
Thanks! So that's what happened to all my money.
You are right, income is affected normally by the death/growth scales, for all ages of Abysia.
Supplies are not affected at all by having death/growth scales.
And RamsHead, I was also wrong about the penalty in my post above this one. I mistakenly thought that it was just the death scales that had no effect. Since you don't get the benefit from growth scales (though as Micah says the income affect is buggy so you do get the +2/4/6% income) either, it is a penalty.
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Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
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July 20th, 2007, 11:57 AM
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Lieutenant General
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Re: New patch??
I will chip in to say MA Ulm is a terrible MP race. The reasons why are detailed in many earlier threads, so I need not repeat them here.
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July 20th, 2007, 12:10 PM
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Major General
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Location: Seattle
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Re: New patch??
And it's also a minor bonus, when you're invading an empire with a Death-3 dominion, to not suffer from supply penalties. That doesn't mean you'd want a Death-3 on your *own* dominion.
Edit: yeah, Ulmish troops should definitely have their MR raised at the very least. Combined with their drain dominion, they should be quite magic-resistant, as opposed to requiring drain dominion to make them merely average.
-Max
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July 20th, 2007, 01:19 PM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: New patch??
The whole point of Ulm is that they are suceptible and afraid of magic. They might get other bonuses, but low MR stays.
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July 20th, 2007, 01:56 PM
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Shrapnel Fanatic
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Re: New patch??
Thematic? Too bad. I would have liked for Ulm to be the rock-paper-scissors "answer" to magic nations.
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July 20th, 2007, 02:07 PM
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Major General
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Join Date: Mar 2007
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Re: New patch??
Okay, then. I guess I thought they had a different theme, but "susceptible to and afraid of magic" works too. Hmmm.
-Max
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