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July 23rd, 2007, 08:57 PM
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Second Lieutenant
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Join Date: Dec 2006
Posts: 564
Thanks: 1
Thanked 10 Times in 7 Posts
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Re: Dolphin - EA game - recruiting
Hmmm, ok, so what is this "Worthy Heroes" thing, and what happens if I don't install it?
(The only free rar decompressor I've been able to find is broken, and I have no intention of buying one)
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July 23rd, 2007, 09:00 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Dolphin - EA game - recruiting
It's a mod which just adds more national heroes - generally considered just to add a bit of fun.
Lots of people have problems with the rar file On windows you can download winrar if you can navigate the confusing website, and on linux, well, just typing unrar works for me, although I guess that's a feature of my distro. But all this is hassle you shouldn't have to deal with, and for that reason I present... my zipped version of the mod!
Edit: Actually I've attached it to the first post for ease-of-finding.
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July 23rd, 2007, 09:09 PM
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Second Lieutenant
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Join Date: Dec 2006
Posts: 564
Thanks: 1
Thanked 10 Times in 7 Posts
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Re: Dolphin - EA game - recruiting
Thanks for the zip!
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July 23rd, 2007, 09:18 PM
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Second Lieutenant
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Join Date: Dec 2006
Posts: 564
Thanks: 1
Thanked 10 Times in 7 Posts
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Re: Dolphin - EA game - recruiting
Another question... how do I disable it for when I'm playing other multiplayer games? Do I have to keep moving it into and out of the dominions directory, or is there another way to select/deselect it?
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July 23rd, 2007, 09:29 PM
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Major
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Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
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Re: Dolphin - EA game - recruiting
Dom mods will automatically turn themselves on and off when you load a game to match the game setting as long as you have the mod installed. The only time you need to worry about manually changing the settings is when you're making a new game/pretender.
The mods can be turned on or off from the preferences menu if you need, no file manipulation needed.
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July 23rd, 2007, 11:03 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Dolphin - EA game - recruiting
I'm in...lets see, guess I'll give Sauromatia a try.
__________________
My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
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July 24th, 2007, 08:29 AM
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Sergeant
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Join Date: Dec 2006
Location: The wild barbaric north
Posts: 215
Thanks: 50
Thanked 5 Times in 4 Posts
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Re: Dolphin - EA game - recruiting
ok will reupload with an atlantis pretender
Edit: Pretender sent
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July 24th, 2007, 01:09 PM
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Second Lieutenant
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Join Date: Apr 2007
Posts: 440
Thanks: 16
Thanked 6 Times in 4 Posts
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Re: Dolphin - EA game - recruiting
Oh shayt, I made my pretender without the mod, gonna remake and reupload!
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July 24th, 2007, 01:37 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Dolphin - EA game - recruiting
Doesn't matter actually Sensori - it only makes a difference if the mod in question affects the costs of pretender designs (so that's just the Conceptual Balance mod, to my knowledge).
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July 24th, 2007, 01:40 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Dolphin - EA game - recruiting
Just waiting on Agartha now.
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