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August 9th, 2007, 11:13 AM
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First Lieutenant
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Join Date: Jul 2004
Location: Albuquerque, NM
Posts: 605
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Atla MA (Open - Briefly)
Yeah, I have Qwest DSL right now and they like to rape me with $80 monthly bills once in a while for no reason. Bastards.
__________________
Every time you download music, God kills a kitten.
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August 14th, 2007, 06:56 PM
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Second Lieutenant
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Join Date: Oct 2006
Location: Canberra, Australia
Posts: 409
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Atla MA (Open - Briefly)
heeey guys, just wondering, if sometime, we could all decide on a day, and an hour we can all be on and play like 10 turns straight? I don't really have the time or smarts to organize this, all I know is that I'm the
GMT +10 zone
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August 14th, 2007, 07:06 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
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Re: Atla MA (Open - Briefly)
I'm not going to be especially involved in such an idea. I have no problems with it going on, but I don't have experience temporally coordinating people across multiple timezones. I will post a link or two you may find handy.
http://www.timeanddate.com/worldclock/
The personal world clock page may be useful.
http://wwp.greenwichmeantime.com/
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August 14th, 2007, 10:33 PM
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First Lieutenant
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Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
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Re: Atla MA (Open - Briefly)
I'm kinda intrigued by this idea. Maybe if we scheduled it over a Friday evening-->Saturday monrning--->afternoon time frame to account for time differences. It would have to be an informal agreement between players without any changes to the time frame (30 hrs right?) which the server is set to quick host now....
So what does everyone else think?
__________________
Power is an illusion...
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August 15th, 2007, 02:11 AM
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Colonel
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Join Date: Jun 2007
Location: Finland
Posts: 1,617
Thanks: 179
Thanked 304 Times in 123 Posts
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Re: Atla MA (Open - Briefly)
Aethyr's scheme seems nice. We should probably get everyones GMT figured out. If there's a 12-hour difference, that's definately a problem. I'm GMT +2.
__________________
I have now officially moved to the Dom3mods forums and do not actively use this account any more. You can stll contact me by PM's, since my account gives e-mail notifications on such occasions.
If you need to ask something about modding, you can contact me here.
See this thread for the latest info concerning my mods.
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August 15th, 2007, 02:16 AM
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First Lieutenant
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Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
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Re: Atla MA (Open - Briefly)
I'm GMT -7
__________________
Power is an illusion...
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August 15th, 2007, 08:15 AM
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Second Lieutenant
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Join Date: Oct 2006
Location: Canberra, Australia
Posts: 409
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Atla MA (Open - Briefly)
if we have huge differences it shouldn't be a problem it'll just be someones morning and someone else's evening.
And if I'm the odd one out I don't mind staying up late on a firday or saturday
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August 15th, 2007, 12:29 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Albuquerque, NM
Posts: 605
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Atla MA (Open - Briefly)
GMT-6
__________________
Every time you download music, God kills a kitten.
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August 15th, 2007, 12:41 PM
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Private
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Join Date: Sep 2005
Posts: 36
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Re: Atla MA (Open - Briefly)
GMT -5 here. I'm also interested in the idea, but could have trouble fitting it into my schedule.
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August 15th, 2007, 06:55 PM
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Second Lieutenant
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Join Date: Oct 2006
Location: Canberra, Australia
Posts: 409
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Atla MA (Open - Briefly)
well, it's an idea to first find out if it's even possible and make sure we have every players agreement on it, then figure out the time thats best for everyone.
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