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November 1st, 2007, 04:59 PM
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Sergeant
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Join Date: Oct 2007
Location: Tokyo, Japan
Posts: 346
Thanks: 11
Thanked 4 Times in 2 Posts
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Re: Epic Heroes Mod II-version 1.5(sign up!)
Where can I find the kitchen sink mod? I need to run a few test games to see what being in the water is all about...
Any recommended strategy links?
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November 1st, 2007, 05:12 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Epic Heroes Mod II-version 1.5(sign up!)
Xietor:
About that summons - does dominion over 10 improve anything? I know it works for sacreds...
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November 1st, 2007, 05:13 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Epic Heroes Mod II-version 1.5(sign up!)
Thanks EH!
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November 1st, 2007, 05:14 PM
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Captain
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Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
Thanked 1 Time in 1 Post
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Re: Epic Heroes Mod II-version 1.5(sign up!)
The strategy index (the stickied post in the dominion main forum) is a good place to start. Fighting in water is in general about:
*Having more/better troops than the opponent
*Having most buff spells up (good low level ones are: Shark attack, friendly current, antimagic - facing Rlyeh, protection/mass protection).
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November 1st, 2007, 05:18 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Epic Heroes Mod II-version 1.5(sign up!)
Kitchen sink mod does not exist-yet.
It will not do anything except increase the gem cost of clams, fever fetish, and bloodstones, plus it will also make it impossible to cast the 4 banned spells and finally it will hot fix a few bugs introduced by 3.10 patch.
I will post a link to the Kitchen Sink Mod when i get around to making it.
And the map will have a link as well when it is created. There will be input from the players as to map size and features once we know the number of total players and water races.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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November 1st, 2007, 06:30 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
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Re: Epic Heroes Mod II-version 1.5(sign up!)
I'll take Agartha and let someone else have T'ien Ch'i since there is interest.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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November 1st, 2007, 06:35 PM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Epic Heroes Mod II-version 1.5(sign up!)
I'd like to join - I haven't quite decided on a race though.
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November 1st, 2007, 08:15 PM
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Sergeant
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Join Date: Oct 2006
Location: Milwaukee, WI
Posts: 376
Thanks: 14
Thanked 6 Times in 6 Posts
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Re: Epic Heroes Mod II-version 1.5(sign up!)
Talked to Xietor and I'm in for TC. Perhaps I won't use my patented "smile a lot and don't attack anyone" strategy from the big game.
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November 1st, 2007, 08:34 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Epic Heroes Mod II-version 1.5(sign up!)
If anyone has a suggestion for a map i would love to hear it.
Looks like this may be a mini "Big Game." While the obvious cap is 22, I am thinking it looks like 15-20. So maybe 300 provinces and friendly to water races?
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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November 1st, 2007, 09:09 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
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Re: Epic Heroes Mod II-version 1.5(sign up!)
I can design a map and sprinkle starts around on it.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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