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November 29th, 2007, 04:46 AM
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First Lieutenant
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Join Date: Aug 2007
Location: Honolulu HI
Posts: 785
Thanks: 2
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Re: Cause of scale-loss bug found!
I use alzip, also free. User friendly and can open and zip in dozens of formats.
__________________
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
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November 29th, 2007, 06:19 AM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
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Re: Cause of scale-loss bug found!
Just to confirm, I can reproduce the bug...
This is the first time I've ever seen the bug, but thanks to IP, I know a decent how...
Windows Vista Home Premium Laptop
Acer Aspire 9410-2028.
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November 29th, 2007, 06:49 AM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
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Re: Cause of scale-loss bug found!
Still happens if I do it with the same pretender, dormant.
Same pretender, settings (lich, ma R'lyeh) - reproduc
Same pretender, settings, but dormant - reproduce
Same pretender, settings, dormant, and 8 dominion - happened not once (though I did lose one order scale, one productivity scale in one case) in five or more tries.
As soon as I stayed dormant but dropped my dominion back to three, I got it immediately. Then I started a couple with dominion 8, and avoided the problem.
I swith to a MA Pangaea with the original lich, or a lower dom. Manticore, no problem.
I switch to MA Atlantis, no real problems (just one missing cold scale, twice) in five tries.
Four AM thoughts (brainfarts): Dominion overflow, random numbers, nations out of bounds into random seed, L. Ron Hubbard
My original thoughts lied in the direction of changing the scales, but something led me to focus on dominion instead.
I'll try a few other things sometime, see if I can reproduce with R'lyeh with various chassis- focus on inherent dominion High, low, then tweak.
P.S. Going back to the start, dropping all scales to two, and adding luck or going wasted points does not result in a bug. I have to wonder what happens if I remove particular scales. Before I lose attention, I thought the results of switching the cold for misfortune 3 was interesting, though too small a set of data.
LBob has that handy thread with people mentioning what nations they've managed to get the bug with- some mention of scales as well...
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November 29th, 2007, 08:41 AM
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First Lieutenant
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Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
Thanks: 7
Thanked 7 Times in 6 Posts
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Re: Cause of scale-loss bug found!
@Lord Bob
Good thinkings, but i tested it with several nations and normal temperature got the bug in the same matter heat/cold nations get it. So temperature isn't the problem!
I thought that dominion spread my cause the problem so i did some tests with imprissoned/awake pretenders and start dominion 1/10. Well i found out that the bug doesn't correlate with that.
What i found is that the bug only occurs in some provinces. And when it occurs than in a 60-75% case.
Well i can't find any special in this provinces. I'd the feeling thats provinces with a lot of neighbours but there are also provinces with only 4 neighbours.
However from my tests with silent sea (wrapable):
The critical provinces were:
1, 11, 15, 28, 30, 35, 44 and 49
No problems with:
3, 4, 7, 8, 12, 13, 14, 17, 19, 38, 39, 41, 43
(i'd 5 runs without the bug but maybe a few number are bugged anyway)
The rest provinces aren't tested.
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