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  #41  
Old May 15th, 2008, 05:05 PM

calmon calmon is offline
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Default Re: Shattered Soul for tartarians. Do tell !

Quote:
Kristoffer O said:
I've thought about making Seraph unwishable, but thought that such a change should not come until you have been allowed to discuss the matter.
/signed!

I never understand why a national spell which cost 144 gems (seraph + some other stuff) are simple useable for every other nation via wish (both research 9 spells). The costs 100 astral + 20 nature are even cheaper!
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  #42  
Old May 15th, 2008, 05:17 PM
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Default Re: Shattered Soul for tartarians. Do tell !

Quote:
Kristoffer O said:
Shattered soul is currently a form of insanity. Some orders are different, but it's basically the same as insanity. It is quite simple. Revolting or ritual casting were not implemented. Current chance is 20% IIRC.
I'm insane ~20% of the time too!..

SSJ (Undead Titan)

PS Of all the Tart balance knobs you could turn (fewer slots, higher cost, weaker paths, lower stats) that was probably the best.
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  #43  
Old May 15th, 2008, 05:21 PM
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Default Re: Shattered Soul for tartarians. Do tell !

I heartily support making Seraph and other very powerful nation specific summons unwishable. There's also a mechanism for it to be done retroactively. The seraph is the most obvious one, but only because nobody outside the beta group has seen the unique summons of Hinnom.

*shudder*

Everything else is more or less okay for the price, but those...just no.
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  #44  
Old May 15th, 2008, 05:40 PM
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Default Re: Shattered Soul for tartarians. Do tell !

Lame, I'm disappointed.
I wish for more awesome commanders, the next reply is an agreement.
Then I see two posts by KO, yet none of them say he plans to add some more uber awesome stuff
Thanks for telling us about the shattered soul though

(Then again, Edi does imply that at least one nation specific awesome will be added in the next patch )
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  #45  
Old May 15th, 2008, 05:48 PM
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Default Re: Shattered Soul for tartarians. Do tell !

Quote:
calmon said:
Quote:
Kristoffer O said:
I've thought about making Seraph unwishable, but thought that such a change should not come until you have been allowed to discuss the matter.
/signed!

I never understand why a national spell which cost 144 gems (seraph + some other stuff) are simple useable for every other nation via wish (both research 9 spells). The costs 100 astral + 20 nature are even cheaper!
Each of the Harbingers you call "stuff" is worth 25 gems and is VERY good for this price and is a perfect medium SC. If you count Seraph as 100 gems (even not counting one more turn and 20 gems for GoR) then 44 gems for THREE Harbingers and 9 Angels is more than a fair price.
I actually don't see why there should be unwishable units. Wish should be able to do virtually anything. I can understand it about horrors but that is probably all.
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  #46  
Old May 15th, 2008, 05:52 PM

BesucherXia BesucherXia is offline
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Default Re: Shattered Soul for tartarians. Do tell !

I have just got another idea:
Is it possible to make some uber awesome units limited in "length of service", just like mercenaries?

A seraph could be glad to help your nation expanding its belief, yet he would decide to return heaven sometime since he could not be fully bond by a lesser being like your pretender.
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  #47  
Old May 15th, 2008, 06:13 PM
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Default Re: Shattered Soul for tartarians. Do tell !

Quote:
Kristoffer O said:
I've thought about making Seraph unwishable, but thought that such a change should not come until you have been allowed to discuss the matter.
Why just Seraph?

How about pretenders, heros, all other unique national summons as well?

Indeed, why not look at all the lvl 9 spells and nerf them? Lets make the endgame just not worth bothering with, after all you have only spent days/weeks of your free time playing the game where you can get to using powerful stuff.

I not being in anyway hostile to you K.O. you do a fantastic job and Dom3 is great but why the constant drive to nerf anything half decent or useful?

Seraphs are not even a endgame problem and at 100S + 20N + equipment, how many do you see running around by turn 80 or so? Not many, outside of a very rare megagame.

The only justification would be on thematic grounds but that opens a can of worms, if Seraphs are to be Marignon/Pythium only then should not every unique national summon be national specific? Not to mention unique national heros, pretenders.
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  #48  
Old May 15th, 2008, 06:14 PM
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Default Re: Shattered Soul for tartarians. Do tell !

Quote:
ano said:
I actually don't see why there should be unwishable units. Wish should be able to do virtually anything. I can understand it about horrors but that is probably all.
Like I said, nobody outside the beta group has seen some of the new stuff...
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  #49  
Old May 15th, 2008, 06:15 PM
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Default Re: Shattered Soul for tartarians. Do tell !

Quote:
Kristoffer O said:
I've thought about making Seraph unwishable, but thought that such a change should not come until you have been allowed to discuss the matter.
Well yes, they are overpowered, even for the price, but I am just about to get one in an MP game, and I've never had one of my own before, so please wait a few weeks on that
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  #50  
Old May 15th, 2008, 07:58 PM

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Default Re: Shattered Soul for tartarians. Do tell !

I'm sympathetic to Megalobob's position, but there _is_ a limit to Wish's power. Just like in D&D, a single spell doesn't have the power to change the world, even if it is called Wish. That's why it takes multiple wishes to push all your magic paths up to 10, for example. Anyway, if the new uniques are so cool and/or expensive that 100 pearls is too cheap for them, the thematic thing to do would be to require a boosted Wish to get them, like say 150 or 200 pearls. Unfortunately I don't think that's an option from a programmatic standpoint, but I like the idea of variable-power Wishes. Maybe wishing for "Armageddon" is more effective if you blow 1000 pearls on it than if you only spend 100, etc.

-Max
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