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  #41  
Old April 30th, 2008, 09:13 PM
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Default Re: Tips for newbs - just add

Quote:
thejeff said:
Making your starting commander a prophet has the advantage of being slightly less vulnerable to stray arrows (and leaving your scout free to scout), but the disadvantage of having higher fatigue due to armor. Also you can't patrol first turn for more money. It's a trade off.
Is there anything about being prophet that makes your commander less vulnerable to arrows? I know there's a +2 defense bonus, but that shouldn't help...
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  #42  
Old April 30th, 2008, 09:25 PM
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Default Re: Tips for newbs - just add

Prophets are less vulnerable inside your dominion because of higher HP, plus any air bless if applicable, plus E9 bless if applicable.

But I'm pretty sure thejeff means starting commanders are less vulnerable to stray arrows than scouts.
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  #43  
Old April 30th, 2008, 09:25 PM
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Default Re: Tips for newbs - just add

I think he's referring to the fact that most commanders have much better armor than scouts. And sometimes shields too.
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  #44  
Old April 30th, 2008, 09:35 PM

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Default Re: Tips for newbs - just add

And remember that having a Magic-3 dominion can hurt you just as easily as it can help you in battle, for the same reasons.
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  #45  
Old May 1st, 2008, 07:23 AM
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Default Re: Tips for newbs - just add

Quote:
sansanjuan said: Is there a Dom3 acronym list posted anywhere? I remember GoR, GoH and others throwing me early on.
pp. 289-290 of the manual, but that's not an exhaustive list.
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  #46  
Old May 1st, 2008, 09:11 AM
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Default Re: Tips for newbs - just add

Don't recruit light cavalry. It's a sucker's bet.
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  #47  
Old May 1st, 2008, 09:46 AM
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Default Re: Tips for newbs - just add

Are you kidding, cleveland? If your race has no access to any cavalry and you don't have much resources in the region, I say recruit them. They are great if used properly, so put them on the flanks and let them rampage through archers and mages.
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  #48  
Old May 1st, 2008, 10:59 AM

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Default Re: Tips for newbs - just add

Even at the best of times I think light cav are unlikely to recoup their gold cost in terms of damage dealt. It's possible, but that's true of almost any unit.
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Old May 1st, 2008, 11:02 AM

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Default Re: Tips for newbs - just add

Not to mention that how much position troops (and cavalry especially) to the sides and set them to attack rear they usually end up attacking the sides of the main body of troops advancing towards me. Very rarely teh actual rearmost units are reached
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  #50  
Old May 1st, 2008, 11:08 AM
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Default Re: Tips for newbs - just add

If you don't let the enemy advance first they will not attack the rear as the rear is still the enemies in the front rows. So the solution is to put them way back and set them to either hold and attack rear or guard commander, and then set the commander to holdx3-4 and attack rear. All depending on what enemy you face. Works pretty well if you do it right.

Light Cavalry are also good raiders and pillagers.
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