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February 8th, 2012, 01:40 AM
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Corporal
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Join Date: Feb 2011
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Ascension Wars: MA, 8-16 players, [11 atm, open to 11pm PST or 16 players max
Lego, that's 18 per player, which is huge. We're generally looking at 10-12ish I think, which is small-medium.
@Parone: Looks like you'll be too slow on this one, but there will be other games.
@Nightfall: Mictlan it is
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February 8th, 2012, 01:51 AM
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Corporal
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Join Date: Feb 2011
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map]
I'd like to suggest the short list of:
Hellscape: 105 land + 15 sea (120, small-medium) (10 per person), sea is broken up
Shadowshore: 120 land + 13 sea (133, small-medium) (~11 per person), sea is around edges.
This is based on the 10 provinces per player "small game", and things without strong sea advantages.
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February 8th, 2012, 02:25 AM
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Sergeant
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Join Date: Sep 2010
Location: Sydney Australia
Posts: 251
Thanks: 6
Thanked 15 Times in 9 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map]
Quote:
Originally Posted by 3V4JKZ2
I'd like to suggest the short list of:
Hellscape: 105 land + 15 sea (120, small-medium) (10 per person), sea is broken up
Shadowshore: 120 land + 13 sea (133, small-medium) (~11 per person), sea is around edges.
This is based on the 10 provinces per player "small game", and things without strong sea advantages.
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I like the look of Shadowshore, but it's maybe a tough map for Wendigo_Reloaded.
I think Primea is a good size too at 147+9 or 13 per person.
Last edited by Nightfall; February 8th, 2012 at 02:51 AM..
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February 8th, 2012, 05:26 AM
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Sergeant
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Join Date: Sep 2010
Location: Sydney Australia
Posts: 251
Thanks: 6
Thanked 15 Times in 9 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map]
If I may also make a small suggestion to make diplomacy a little more newbie friendly; All trades must be honoured.
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February 8th, 2012, 05:42 AM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map]
Primea and Map of Old Kings look nice to me.
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February 8th, 2012, 05:48 AM
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Second Lieutenant
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Join Date: Oct 2010
Posts: 450
Thanks: 28
Thanked 11 Times in 9 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map]
http://dom3.servegame.com/wiki/Primea
About Shadowshore, I disagree (I won on that map with R'leyh) 
Yes, he may have a slight Dominion problem, but the up side is a huge mobility.
I vote Primea or Hellscape.
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February 8th, 2012, 11:51 AM
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Second Lieutenant
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Join Date: Dec 2008
Posts: 412
Thanks: 19
Thanked 18 Times in 5 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map]
I could do Primea
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February 8th, 2012, 01:13 PM
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Corporal
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Join Date: Feb 2011
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map]
We've got 5 support for Primea (including me), so that's sufficient. I'll be creating the game in about an hour, pretender submission today, turn one tomorrow, hopefully.
@Nightfall: I think all trades being honoured is a general rule of thumb. Vets, have you experienced a game where it was considered acceptable to not fulfill your end of a trade?
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February 8th, 2012, 01:24 PM
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Second Lieutenant
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Join Date: Dec 2008
Posts: 412
Thanks: 19
Thanked 18 Times in 5 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map]
What is the official game name going to be?
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February 8th, 2012, 02:12 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map]
Someone please post a small tutorial on how i can join the actual game. thanks.
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