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  #41  
Old November 17th, 2002, 03:23 AM
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Default Re: Damage Calculation

Quote:
Originally posted by Kamog:
Weapon attack bonus
Mental singularity generator 20%
Hi again Kamog

Unfortunately, I do not know the point you are making.

Could you explain it more?
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  #42  
Old November 17th, 2002, 03:33 AM
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Default Re: Damage Calculation

Quote:
Originally posted by TerranC:
I think I got the error:

The space between death shrines.

Edit: Also, I thought the British spelling (also canadian) was Armour?

and HE Magnifier is spelled magifire.

Another Edit: I thought drones also had bonus offensive?
Hi TerranC

Sorry to disappoint you. But keep on lookin.

To deal with your questions... correct me if I am wrong.
1) I believe Death Shrines is 2 words.
2) Yes, I believe the British and Canadian spelling is "Armour" I am Canadian, so I may use "Armor" and "Armour" interchangeably.
3)"HE Magnifier is spelled magifire", I don't believe is correct.

Does anyone know for sure that the drone does or does not have a bonus offensive?
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  #43  
Old November 17th, 2002, 04:02 AM
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Default Re: Damage Calculation

Is it time for a hint?

Hint #1 Someone has indirectly touched on the "error".

I know the hint is somewhat obtuse, but it is designed to be. So please do not ask for clarification. It may not be obvious now, but when you "see" the error, you will understand why I phrased it in this particular way.

If no one solves it, hint #2 will be on its way.

Good hunting

[ November 17, 2002, 02:16: Message edited by: tbontob ]
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  #44  
Old November 17th, 2002, 04:25 AM
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Default Re: Damage Calculation

Quote:
Originally posted by tbontob:
quote:
Originally posted by Kamog:
Hmm, an error is supposed to be in the list? I like puzzles...
How about:

Ripper beams don't get a 10% bonus. Incinerator beams do.
You didn't include the hit percentage dropping with distance.
Kamog. Quite right.

Sigh, I must have been having a bad day.

Thanks for catching it.

But sorry, it's not the "puzzle" error.

EDIT: Does anyone know the "percentage dropping with distance"?

Oops, this is probably the 10% drop per sector. Y/N?
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  #45  
Old November 17th, 2002, 04:27 AM
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Default Re: Damage Calculation

No... you read my explanation all wrong.

The High Energy Magnifier is spelled Magifire on your list.

Also, there is an empty line; a space, between the death shrine entrys.
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  #46  
Old November 17th, 2002, 04:34 AM
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Default Re: Damage Calculation

Quote:
Originally posted by tbontob:
quote:
Originally posted by Imperator Fyron:
Mines are not weapons.
Not weapons?

Tell that to 2 destroyers and an escort that just met their demise in a game I'm playing.

Or am I missing something here.

They are not weapons because weapons are useable in combat. Mines only affect ships out of combat. So, they are not weapons.
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  #47  
Old November 17th, 2002, 04:35 AM
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Default Re: Damage Calculation

Quote:
Originally posted by TerranC:
No... you read my explanation all wrong.

The High Energy Magnifier is spelled Magifire on your list.

Also, there is an empty line; a space, between the death shrine entrys.
TerranC, you are correct. My apologies for the misinterpretation.

As to the empty line, I had inadvertently entered a page break in my word processor. I guess this thread interprets the page break as a line.
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  #48  
Old November 17th, 2002, 04:50 AM
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Default Re: Damage Calculation

Stab in the dark... the first line should read:

Factors which affect the probability of a hit by a direct fire weapon

If that isn't it, I may have to wait for hint #2.

Quikngruvn
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  #49  
Old November 17th, 2002, 04:52 AM
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Default Re: Damage Calculation

Quote:
Originally posted by Imperator Fyron:
quote:
Originally posted by tbontob:
quote:
Originally posted by Imperator Fyron:
Mines are not weapons.
Not weapons?

Tell that to 2 destroyers and an escort that just met their demise in a game I'm playing.

Or am I missing something here.

They are not weapons because weapons are useable in combat. Mines only affect ships out of combat. So, they are not weapons.

Hmmmm

I am wondering if the difference is how we view weapons.

I view a weapon as anything that limits, damages or destroys an asset of the enemy.

Would it be correct to say that you view a weapon as something that limits, damages or destroys an asset of the enemy but also must be shown on a combat screen?
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  #50  
Old November 17th, 2002, 04:59 AM
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Default Re: Damage Calculation

Quote:
Originally posted by Quikngruvn:
Stab in the dark... the first line should read:

Factors which affect the probability of a hit by a direct fire weapon

If that isn't it, I may have to wait for hint #2.

Quikngruvn
Q, Maybe this is the point Fyron is trying to make.

Would it be correct to say that all the data we have listed only affects direct fire weapons?

But sorry, it is not the "error"
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