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September 24th, 2006, 04:24 PM
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National Security Advisor
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Location: Eastern Finland
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Re: Screenies!
Quote:
Nerfix said:
Thing is, Marignon doesn't get only Initiates out of their capital. Tien on the other hand...
And E1 gives quite possibly the best trinkets in the game.
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Trinkets are still just trinkets.
A nation only being able to recruit one one-path mage outside of its capital doesn't mean that one path is weak. It means that that nation cannot field as many skilled mages as other nations. It has nothing to do with the power of Water.
I think you just haven't realized how much gold is available.
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September 24th, 2006, 04:42 PM
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Lieutenant General
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Re: Screenies!
So are you saying that having a one-path mage as the only recruitable mage outside of capital isn't a cripling disadvantage? Especially since the Quickness-FH combo is no longer avaitable.
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- Kristoffer O.
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September 24th, 2006, 05:00 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
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Re: Screenies!
Quote:
Nerfix said:
So are you saying that having a one-path mage as the only recruitable mage outside of capital isn't a cripling disadvantage? Especially since the Quickness-FH combo is no longer avaitable.
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There is no nation I know of with only 1 path mages outside the capital in dom3. Also, consider that this was the case for Man in dom2 and yet they were not considered incredibly weak.
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September 24th, 2006, 05:24 PM
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Lieutenant General
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Re: Screenies!
Not even Tien? It's all good then.
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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September 24th, 2006, 05:35 PM
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Major
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Location: Budapest, Hungary
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Re: Screenies!
Quote:
JaydedOne said:
Quote:
ioticus said:
The more I think about quickness not helping spell casters the more I dislike it
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Disagree entirely. Quickness in Dom2 was too good
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I agree with JaydedOne also.
__________________
Dominions 3. Wallpapers & Logos
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"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
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September 24th, 2006, 06:16 PM
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Corporal
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Join Date: Jan 2006
Location: California
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Re: Screenies!
Quote:
KissBlade said:
200 gold?! That's the poorest excuse for a mage I've ever seen for that price tag!
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Look at the combat stats. 12 HP. 10 Armor. 15 Morale. 15 MR. That's pretty tough for a recruitable mages. Plus he's a priest.
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September 24th, 2006, 07:31 PM
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National Security Advisor
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Re: Screenies!
Quote:
curtadams said:
Quote:
KissBlade said:
200 gold?! That's the poorest excuse for a mage I've ever seen for that price tag!
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Look at the combat stats. 12 HP. 10 Armor. 15 Morale. 15 MR. That's pretty tough for a recruitable mages. Plus he's a priest.
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15 hp, 13 att and 13 def before old age, and a magical sword with pretty good stats but no actual powers. Unfortunately, they're still too old and weak and expensive to use as thugs. Others of the 200 gp barbarian mages occassionally suffer from much less old age; they could be thugs. Spirit Masters survive stray arrows better, but 200 gp would still be a streep price to pay for such a mage. IMHO, it works out in Late Age with more gold around and thanks to the versatility of the three mages.
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September 24th, 2006, 11:41 PM
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Corporal
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Re: Screenies!
Thanks for the awesome blood spell!
Can you show an age-reducing spell from a school other than blood?
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September 25th, 2006, 02:29 AM
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Major
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Re: Screenies!
Quote:
curtadams said:
Quote:
KissBlade said:
200 gold?! That's the poorest excuse for a mage I've ever seen for that price tag!
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Look at the combat stats. 12 HP. 10 Armor. 15 Morale. 15 MR. That's pretty tough for a recruitable mages. Plus he's a priest.
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If it's the armor and hp I'm paying for, you can keep it. Heck I'd rather take 9 p and zero armor of the old for a price cut. Compared to the Argatha Necros I saw earlier, these guys are seriously lame in the battlemage department. I guess their only hope is what? Nether darts?
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September 25th, 2006, 04:04 AM
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National Security Advisor
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Re: Screenies!
Quote:
KissBlade said:If it's the armor and hp I'm paying for, you can keep it. Heck I'd rather take 9 p and zero armor of the old for a price cut. Compared to the Argatha Necros I saw earlier, these guys are seriously lame in the battlemage department. I guess their only hope is what? Nether darts?
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Oh, of course these aren't battlemages! Tien Chi also has Earth and Death based ancestral barbarian mages, and Celestial Masters.
Also, LA Agartha has access to: Earth 2 (3), Fire 1 (2), Death 2(3), Astral 0 (1).
LA Tien Chi has access to E2, D2, N2, W2(3), S1(2), A1(2).
The numbers in parentheses is the best level a mage can reach with a 100% random. In theory, 10% randoms might increase these further, but you can't count on them. There are N1 tribal mages and druids in the wild, and S1 sages, but anything besides that will be hard to get.
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