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March 18th, 2006, 05:52 AM
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Private
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Join Date: Jan 2006
Posts: 27
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: new turn
I object to anything that makes it more likely that Nah will lose
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March 18th, 2006, 08:50 AM
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Private
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Join Date: Feb 2006
Posts: 33
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: new turn
I'm ok with waiting for OG for a couple of turns. An ETA would help though...
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March 18th, 2006, 12:33 PM
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Second Lieutenant
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Join Date: Oct 2004
Location: Sacramento, CA
Posts: 436
Thanks: 0
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Re: new turn
I believe a delay or increase of host time is in order, for at least the weekend (add 24 or 36 hours at the mininum to the current time remaining). That way if Gleep gets it fixed quickly, we can continue on. Or if he gets an ETA, we at least will know how long it will be before he's back online and make a decision then.
So I'm all for waiting.
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March 18th, 2006, 04:59 PM
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Second Lieutenant
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Join Date: Jan 2004
Posts: 590
Thanks: 0
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Re: new turn
Thanks guys, but I think I am good now. Got a firewall setup from my office which I believe has stopped it.
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March 19th, 2006, 12:35 AM
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Sergeant
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Join Date: Jan 2006
Location: Canada
Posts: 362
Thanks: 1
Thanked 9 Times in 7 Posts
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Re: new turn
your not playing Watcher, your votes dont count =)
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March 19th, 2006, 02:17 AM
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Second Lieutenant
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Join Date: Jan 2004
Posts: 590
Thanks: 0
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Re: new turn
On the note of the VQ, I believe QM was right, and immortal units can't respawn if the capitol is in enemy hands. I assume it works like Ritual of Returning, if the caster is wounded they automatically port to their capitol, and die if it is in enemy hands.
TC is dead (well fought wish), and after killing his VQ, it never showed up in any of the subsequent battles in his remaining provinces.
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March 19th, 2006, 02:24 AM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: new turn
if you call back a god, she/he will come back in the lands around a capital if it is taken. If you kill an immortal but have the capital fortress occupied, she/he will not come back.
If you kill an immortal in the province outside the capital castle, and then assault the castle that turn, you will end up fighting him/her twice
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March 19th, 2006, 07:28 PM
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Second Lieutenant
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Join Date: Jan 2004
Posts: 590
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: new turn
Ya thats why I rushed the capitol when I saw his VQ was a couple provinces out. Thankfully she didn't make it back in time and I took the province as she arrived.
All in all I had a lot of fun.
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March 27th, 2006, 02:25 PM
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Private
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Join Date: Feb 2006
Posts: 33
Thanks: 0
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Re: new turn
The horror... the horror...
PS Hide your youngins...
Edit I am (as you can no doubt see) dead. If I make it to the next turn I'll go AI.
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March 28th, 2006, 09:54 PM
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Second Lieutenant
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Join Date: Oct 2004
Location: Sacramento, CA
Posts: 436
Thanks: 0
Thanked 0 Times in 0 Posts
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brief pause
It looks like I have to be out of town, from Thursday morning to Monday afternoon (PST). Can we possibly put this game on hold starting Wed evening? That would be preferable over getting a sub (at least this late in the game, a lot of stuff is going on).
Let me know if this would be okay with everybody.
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