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  #551  
Old December 6th, 2004, 02:23 PM
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Default Re: The Star Trek Mod - 1.9.0.2 Update Released

I don't see what the problem with just leaving the mod files on Shrapnel is...
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  #552  
Old December 6th, 2004, 03:08 PM
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Default Re: The Star Trek Mod - 1.9.0.2 Update Released

There is no problem. I just don't know if that is going to Last.
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  #553  
Old December 6th, 2004, 03:28 PM
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Default Re: The Star Trek Mod - 1.9.0.2 Update Released

You could make use of my bit torrent tracker... no bandwidth costs for yourself at all (assuming you don't have to pay for bandwidth explicitly with your ISP...).
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  #554  
Old December 6th, 2004, 04:34 PM
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Default Re: The Star Trek Mod - 1.9.0.2 Update Released

Thank you Fyron, I will.
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  #555  
Old December 7th, 2004, 12:29 AM

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Default Re: The Star Trek Mod - 1.9.0.2 Update Released

Spelling errors in 1.9.0.3:

- Organic Drive I-X. Says "Add 2 Impusle Engines. Should be "Impulse"
- Organic Hyper Drive I-III. Says "Add 2 Impusle Engines. Should be "Impulse"

(These two techs are 8472 racial components)
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Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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  #556  
Old December 7th, 2004, 12:45 AM

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Default Re: The Star Trek Mod - 1.9.0.2 Update Released

Other Errors:

- Organic Drive II has a supply usage of 2. This seems wrong since Organic Drive I has a supply usage of 20, and Organic Drive III has a usage of 30. You probably meant for the OD II to use 20 supplies instead of 2.

More Spelling errors in 1.9.0.3:

- Warp Core I-X. Says "Add 2 Impusle Engines" Should be "Impulse".
- Quantum Singularity Drive I-X. Says "Add 2 Impusle Engines" Should be "Impulse".
- Borg Warp Drive I-X. Says "Add 2 Impusle Engines" Should be "Impulse".
- Transwarp Drive I-III. Says "Add 2 Impusle Engines" Should be "Impulse".
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Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".

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Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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  #557  
Old December 7th, 2004, 02:58 AM

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Default Re: The Star Trek Mod - 1.9.0.2 Update Released

Sorry for not collecting all the bugs I've found into one post, but I kinda just posted them as I encountered them . Here's a couple more, and the Last for the night.

- Biokinetic Ray I-X. Description says this weapon is "less accurate", but has a +5 Accuracy bonus in the Abilities list.
- I encountered the Federation, but the message I got said I encountered the "United Federatio of Planets". Need an "n" on the end of "Federatio". This is probably simply a tiny error in the .emp files you included in the mod, this is when using the 5k .emp files that came with the mod.

Hope these help!
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Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".

Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.

Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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  #558  
Old December 7th, 2004, 10:24 AM
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Default Re: The Star Trek Mod - 1.9.0.2 Update Released

Thank you very much for this information Renegade 13.

Quote:
Star Trek Mod v1.9.0.4

1. Changed Shuttle I, Shuttle II, and Shuttle III in VehicleSize image from shuttle to shuttle2.bmp
2. Changed Planet Regenerative Shielding I - V min,org,rad costs (Went with Aikens Recommendations)
3. Changed Remote Power Station I - III min,org,rad costs (Went with Aikens Recommendations)
4. Added Fusion Beam Mount.
5. Fixed Satellite Mount now works as intended.
6. Changed Mini Storage Vehicle Type to Ship\Base
7. Changed Anti - Matter Pod I - V Vehicle Type to Ship\Base\Drone
8. Changed Drone Mount now works as intended.
9. Changed Ram Scoop I - III Vehicle Type to Ship\Base\Drone
10. Changed 8472 Flux Pod I - V Vehicle Type to Ship\Base\Drone
11. Changed Deuterium Tank I - III Vehicle Type to Ship
12. Changed Ferengi Deuterium Tank I - V Vehicle Type to Ship
13. Changed Klingon BOP mount now works as intended
14. Changed Klingon BOP mount Tonnage Percent from 50% to 75%
15. Changed Description of Klingon Cloaking mount.
16. Changed Reload Disruptor I - V BMP image from 595 to 021 because 595 mini was not showing up.
17. Changed Romulan Design Creation file slightly
18. Changed Romulan Research file slightly to make AI research Cloaking much sooner.
19. Changed Klingon Research file slightly to make AI research Cloaking much sooner.
20. Changed Added Tech Area Req 2, Replicator Technology, to Advanced Replicator Technology
21. Fixed Spelling error in Lucky Racial Trait.
22. Added New racial trait. Advanced Research (Generates Double the research points)
23. Changed Update Place Holder numbers.
24. Changed Fixed errors in Vaadwaur Research file
25. Changed Increased damage rate for Romulan Defense Cannon I - V (15,18,21,23,25)
26. Changed Increased damage rate for Defense Phaser I - V (15,18,21,23,25)
27. Changed Increased damage rate for Point - Defense Disrupter I - V (15,17,19,21,24)
28. Changed Decreased Weapon Modifier for Point - Defense Disrupter I - V (20%,30%,35%,40%,45%)
29. Changed Decreased Weapon Modifier for Defense Phaser I - V (20%,30%,35%,40%,45%)
30. Changed Decreased Weapon Modifier for Romulan Defense Cannon I - V (20%,30%,35%,40%,45%)
31. Fixed Spelling errors of the term "Impulse" throught component file.
32 Changed Supply Amount Used for Organic Drive II from 2 to 20.
33. Changed Description of Biokinetic Ray I - X to reflect accurate information
34. Fixed Spelling error of the term "Federation" in Federation STGN 2, 3, and 5, EMP file.
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  #559  
Old December 8th, 2004, 02:36 AM
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Default Re: The Star Trek Mod - 1.9.0.2 Update Released

For those of you who have not yet seen all of the new ship renderings, well here ya go. I espeically like how the Kazon and Son'a turned out.

I am very happy with all of the sets in fact, but I would have to say at the moment, the Kazon most appeal to me.


Species 8472
The Andorian
The Borg
The Breen
The Cardassian
The Dominion
The Ferengi
The Gorn
The Hirogen
The Kazon
The Klingon
The Romulan
The Son'a

Please post which sets you like or don't like.

I am very very very proud of my work here. All of the sets have a nice smooth look to them with a degree of professional quality. Or at least that is how I look at them. Forgive me if I seem a bit arogant, I'm not trying to be, I am just very happy with how they all turned out. They have surpased my expectations and I am in awe of them. I am very very pleased with my work and I sincerely hope that those of you who care are as well.

EDIT:
I might even release a few of these sets as non trek sets. Change the race portrait and such. I am just amazed that I was able to pull this off better than I had ever expected. I am in awe of the work and just cannot believe that I actually did it. I will work on the Vaadwaur and Vulcan sets now. I figured them to be easy, but they are not turning out that way.
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  #560  
Old December 8th, 2004, 03:00 AM
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The FryeR K The FryeR K is offline
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Default Re: The Star Trek Mod - 1.9.0.2 Update Released

Atrocities... I can't download any of the set they all show up as 404 file not found..
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