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  #551  
Old May 30th, 2008, 08:01 AM

llamabeast llamabeast is offline
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Default Re: Heroes

Everyone should start sending in pretenders with some urgency - starting in a couple of days.

Also the mod will be out soon (I was hoping today, but that may not prove possible). You won't actually need it till the game starts though.
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  #552  
Old May 30th, 2008, 08:20 AM

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Default Re: Heroes

I can send my and Evilhomers pretender tomorrow.
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  #553  
Old May 30th, 2008, 10:00 AM
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Default Re: Heroes

Is the map file going to be fixed/combined with something else? I tried to re-DL it this morning to see if it would work better for me this time, but mediafire told me it's gone. Since my first DL of the map doesn't have a real file type, I thought I'd try again, but no luck.
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  #554  
Old May 30th, 2008, 10:27 AM
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Default Re: Heroes

is there some way to check if my pretender really arrived ?
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  #555  
Old May 30th, 2008, 10:51 AM

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Default Re: Heroes

the map file link still works and is on the 1st post of the thread. only 32 downloads so far.

you just need to have it in your map file. the game should work for you. if anyone has trouble with the 1st turn, we will get it sorted out before we host to turn 2.

You can check what race have sent in pretenders at llamaserver. Coobe, you have not sent in a pretender, neither have I, or KO.

I am trying to actually think of a strategy whereby i could survive a rush by the new ea race with their chariots. Since I can't, i may as well turn something in, or be a sacrificial goat and play Man.

For late age:

http://www.llamaserver.net/gameinfo....KingMaker_Late
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  #556  
Old May 30th, 2008, 11:23 AM
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Default Re: Heroes

You can actually change map images mid-game with no problems, so if anyone has the version of the map which I partially prettified, and perhaps has more graphic talent and can do some more work on it, that'd be good

I've reached and exceeded the limits of my skills making the N/S wrap look acceptable.

EDIT: the mediafire link at the root of the thread does work, but the file in the archive is missing the .rgb file extension, which I think you need.
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  #557  
Old May 30th, 2008, 12:05 PM
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Default Re: Heroes

Quote:
Xietor said:
I am trying to actually think of a strategy whereby i could survive a rush by the new ea race with their chariots. Since I can't, i may as well turn something in, or be a sacrificial goat and play Man.

Depends on your nation of course. With Man, simple lighting bolt spam should be sufficient, they don't have nearly the hp of elephants though they cost almost as much so you'll see them in similar numbers. 6-8 eagle eye buffed lightning spammers should be pretty devastating to them I'd imagine - if you're not gonna see more than about 20 of them for a rush and you can kill 3 or so per round on top of what your infantry can do and it takes them 4-5 rounds to close and fight through your PD...well, they're not gonna be too scary by the time they hit your reserves behind your PD. Tangling vines should work decently to string them out as well and let your high damage dealing troops deal with them piecemeal. Tramplers are a whole lot less effective when they don't hit in a big wall of flesh and instead each one gets surrounded.

If you stuck with Arco no worries, just a couple of your own elephants would stop them from trampling long enough for your mages to do whatever it is you have researched (lots of choices).
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  #558  
Old May 30th, 2008, 12:18 PM
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Default Re: Heroes

Can I just edit the properties of the file I do have and change it's extension to .rgb then? If not I'll try to DL it again when I get out of work.
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  #559  
Old May 30th, 2008, 12:30 PM

llamabeast llamabeast is offline
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Default Re: Heroes

coobe: Yes, just check www.llamaserver.net.
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  #560  
Old May 30th, 2008, 12:52 PM

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Default Re: Heroes

I emptied out my map file and downloaded the link and it does not have the right rgb file. Why people insist on using these strange programs when map editing I do not know!

I need to run now, but I will get a proper link up when i return.
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