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March 25th, 2004, 07:50 AM
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Shrapnel Fanatic
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Re: SE4 Rating System
Quote:
Originally posted by Slynky:
Thanks, Grandpa Kim.
(4) Generally, I think people believe a multi-player game should result in more points lost or gained than a single game but not as much as equal to a single game times the number of players in a multi-player game. (I hope that makes sense)
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I think what you mean is that multi-player games should give out more points overall than a singleplayer game, but not as much for the individual player?
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March 25th, 2004, 04:39 PM
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General
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Re: SE4 Rating System
Quote:
Originally posted by narf poit chez BOOM:
quote: Originally posted by Slynky:
Thanks, Grandpa Kim.
(4) Generally, I think people believe a multi-player game should result in more points lost or gained than a single game but not as much as equal to a single game times the number of players in a multi-player game. (I hope that makes sense)
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I think what you mean is that multi-player games should give out more points overall than a singleplayer game, but not as much for the individual player? I think a game of, say, 4 players should result in points to the winner (and away from the loser) equal to what they would have gotten if they had won (or lost) 2 one-on-one games. The guys in 2nd and 3rd somewhere in between. And if there were 9 players, equal to 3 one-on-one games won or lost. And so on.
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March 25th, 2004, 09:31 PM
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Major
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Re: SE4 Rating System
Some response after all
Slynky, your adendum to Geo's formula is not bad, but it still gives a bit strange results. What my little table do is to mix the logaritmic of Geos formula with some linear components. By changing some simple factors I can get it to give (almost) the results I want. The computation of the actual game results could be done just the same way you propose using your formula (with a little fix of the table), calculating the knocked out players points first and dividing the result among the remaining players.
Just som examples (remember the table can be twisted to give both higer values and more/less spread):
3 Players
Slynky/Geos formula: 2,60 / -0,87 / -1,73
Primitives table: 1,51 / -0,08 / -1,44
4 players:
Slynky/Geos formula: 3,67 / -0,33 / -1,33 / -2
Primitives table: 2,04 / 0,29 / -0,74 / -1,59
10 players:
Slynky/Geos formula: 8,95 / 2,62 / 1,04 / -0,01 / -0,80 / -1,44 / -1,96 / -2,42 / -2,81 / -3,16
Primitives table: 3,73 / 1,58 / 0,71 / 0,17 / -0,25 / -0,60 / -0,91 / -1,20 / -1,48 / - 1,75
Anyway, Its your call Slynky. If you want me to make a table I will do so. If you will go with the formula I'm okay with that too 
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March 26th, 2004, 05:19 AM
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Captain
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Re: SE4 Rating System
Primitive's calculations are not quite what I envisioned you mean, Slynky. Is he right? If so, I heartily endorse your plan.
Sorry Primitive, but I still find the numbers in your table a tad low. Just my opinion.
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March 26th, 2004, 05:27 AM
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Major
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Re: SE4 Rating System
As I said, they can be tweaked
But if everybody is happy with the Slynky/Geo formula then there should be no need 
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Never trust a cop with rubber gloves.
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March 27th, 2004, 03:59 AM
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Private
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Re: SE4 Rating System
I am looking to get a rated game going. I just finished up a game with Baron Grazic. He worked me over pretty good but that is how you learn. Great game Baron I learned alot. I am a newby with just a little experience. If anybody is interested let me know.
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March 27th, 2004, 10:24 AM
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Second Lieutenant
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Re: SE4 Rating System
Quote:
Originally posted by Fire:
I am looking to get a rated game going. I just finished up a game with Baron Grazic. He worked me over pretty good but that is how you learn. Great game Baron I learned alot. I am a newby with just a little experience. If anybody is interested let me know.
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I'm always up for more games.
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March 27th, 2004, 11:04 AM
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Shrapnel Fanatic
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Re: SE4 Rating System
What I like is when you can schedule a turn fest with your opponent. Then the game become really interesting really quick.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 27th, 2004, 09:03 PM
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Private
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Re: SE4 Rating System
Hi Joachim,
I was thinking of a game like this:
No Events
No Intel
No Anchient Race
No Religion
3 Lg Planets
2000 Race Points
Geos Balanced Map
Standard KOTH Settings
If you have any preferences let me know.
Fire
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March 27th, 2004, 09:46 PM
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General
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Re: SE4 Rating System
Quote:
Originally posted by Fire:
Hi Joachim,
I was thinking of a game like this:
Geos Balanced Map
If you have any preferences let me know.
Fire
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Just a reminder to both, to prevent a bad start, you cannot take NONE atmosphere with this mod.
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ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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