.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #561  
Old December 1st, 2004, 01:38 AM

sachmo sachmo is offline
Captain
 
Join Date: Jun 2002
Location: Texas, yall
Posts: 956
Thanks: 0
Thanked 0 Times in 0 Posts
sachmo is on a distinguished road
Default Re: Rise of the Remorhaz Society

Highrock Hold Em’

“The way I see it, ma’am, we have three choices,” Rear Admiral Hitcher said.
“One choice is that we abandon Guardian. We’ve done it before, at Nova.”
In spit of themselves, the other officers in the command center stared at him in shock.
“It wasn’t our most glorious moment, but it did allow the fleet to concentrate and then counterattack, and that counterattack didn’t stop until the Rage were crushed.”
He looked around the table, and met the eyes of his commander.
Admiral Gina Jager nodded.
“Go on, Thom. I want to hear everything.”
Hitcher nodded, and continued.
“The second choice would be to split the fleet between Guardian and Highrock. Both forces would be backed up by considerable ground batteries, and might be able to withstand a Ukra-Tal attack.”
He glanced around the room again, and sensed that this was the plan most of the staff agreed with.
“Third option is my favorite,” he smiled. A few of the officers laughed.
“We could engage the Ukra-Tal fleet in transit, see if we can whittle down their numbers somewhat, then fall back to Guardian or Highrock and meet what’s left in a defensive battle.”
Hitcher sat down and waited for the responses to come. Gina tapped the table with her finger while studying the holographic image of the Lenoltris system glowing over the table. On it she saw her battle fleet, Task Force 1, stationed over Highrock. The support task force, under Commodore Santos, was on station near the Yullado wormhole in sector 6-0. In sector 1-6, on a direct course to Guardian, was a fleet of thirty-two Ukra-Tal ships. Most of the ships in this fleet were cruisers, but also mixed in were three battlecruisers and nine light carriers. It was a very formidable force, and it was presenting her with a number of problems.

As she saw it, the biggest problem was that her fleet was not strong enough to defeat the Ukra-Tal force in direct combat. Even with the advantage of phased-polaron beams, the Ukra-Tal fleet would overwhelm her ships with their firepower. If that happened, and her fleet was destroyed, the Ukra-Tal would have a direct path to Remorhaz. Obviously, she couldn’t let that happen.
But she also couldn’t let forty-two million Remorhaz citizens die in a planetary bombardment, either. Then Remorhaz People’s Navy was created to protect the citizens of the society, and it was her job to carry out that mission. If there had been more time, and the defenses of Guardian had been built up a little more, the position would be much more manageable, but time was up. The Ukra-Tal were headed for Guardian, and they intended to destroy the outpost. What she needed was a way to goad them into attacking Highrock instead of Guardian, and subjecting their force to the heavy minefield here.

Commodore Hank Nivend was the first to speak up.
“Admiral, I’d like to second Rear Admiral Hitchers option of moving out to meet the slugs,” he said.
“We could see if we can get them to launch their fighters early, and take them out first. That would seriously weaken their combat power. Then we could close with the cruisers and do as much damage as possible before withdrawing.”
A few of the other officers spoke up in support of this plan, offering their advice on how best to conduct the operation.
Hitcher stood up. “Everyone, there is something very important to consider before we ride out to meet the enemy.”
The room quickly grew quiet, and all eyes were on him.
“We are all that stands between the Ukra-Tal and Remorhaz. If this fleet is destroyed, nothing will stop them from penetrating deep into the society. It will have to be a hit and run attack, because we just don’t have the assets to take that fleet on directly.”

Everyone in the room took Hitcher’s words to heart. It was natural for them to want to engage the enemy in combat directly, but the Ukra-Tal still held a big superiority in numbers and tonnage, and the Remorhaz forces were just not strong enough to do much more than defend what they had, and pick off Ukra-Tal ships when they could. A stand up fight would probably end badly for the Remorhaz side.

In the meantime, Gina thought she had a solution. She typed information into her datapad even as her staff continued to discuss all of their option. Quickly she finished, and the forces on the hologram started moving.
“Ladies and gentlemen, do you think this will work?”
Again, the room fell into silence as they watched the hologram play out Jager’s battle plan. Rear Admiral Hitcher chuckled as he watched.
“Gina, I knew there was a reason you were so good at poker.” The room broke into relaxed laughter.

Commodore Santos watched from the command bridge of RSS Scorpion as Task Force 1.1 moved into Highrock orbit and joined up with the destroyer RSS Firefly and the cruiser RSS Shiro Sakazawa. Once all of ships were in position, he ordered his staff to stand down. It would be days before they knew what the Ukra-Tal were going to do, and so wanted everyone in the task force to have a two day dirt-side pass. If they Ukra-Tal took the bait, his people were going to have company very soon, and he wanted his people to enjoy themselves as much as possible before the battle was joined.

Task Force 1 moved to Guardian, taking the bulk of the combat power in Lenoltris with them. Their course took them into extreme range of the Ukra-Tal scanners, to make sure that they got a good look at the Remorhaz force. They wanted to make sure that the enemy commander knew that they were going to make their stand at Guardian. What must have been outside of their scanner range was the exact composition of the force remaining at Highrock. Admiral Jager hoped that the enemy commander would come after Highrock, and be forced to deal with the deadly minefield that surrounded the planet, hopefully taking a number of their ships out before they came within range of the planet. If they survived that, the survivors would have to deal with the ground defenses and the two remaining combat ships, which she hoped would be enough to keep any remaining ships from tearing into the rest of Task Force 1.1, which consisted of unarmed support ships. Her gamble was that the enemy commander wasn’t aware of the minefield, and he would go after the target that presented him with the least resistance, which would appear to be Highrock, she hoped.
On the other hand, if they went after Guardian, Task Force 1 would make a stand there, backed up by the ground defenses there that would hopefully add some much needed firepower to the Remorhaz side. Either way, the Remorhaz forces had played their best hand. How much they stood to lose remained to be seen.

The Ukra-Tal took the Highrock bait. In the command center, Admiral Jager watched with growing satisfaction as the most effective weapon in the Remorhaz arsenal, the Correlia space mines, annihilated the entire Ukra-Tal fleet.
“No targets remain, Admiral,” one of the sensor officers reported as the Last enemy ship disappeared from the strategic display.
Gina allowed herself a tight smile.
“Alert Commodore Santos that there will be no breakthrough to deal with. Luckily for us, the slugs haven’t figured out how to spot a bluff.”
Reply With Quote
  #562  
Old December 1st, 2004, 02:23 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Rise of the Remorhaz Society

AWSOME READ

A real treat for us tonight. Thank you Sachmo.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #563  
Old December 1st, 2004, 12:47 PM
Power Man's Avatar

Power Man Power Man is offline
Corporal
 
Join Date: Sep 2001
Location: Seattle,Wa. USA
Posts: 132
Thanks: 0
Thanked 0 Times in 0 Posts
Power Man is on a distinguished road
Default Re: Rise of the Remorhaz Society

I just love it when the AI keeps blowing up it's fleets in my mine fields. It has saved my bacon many times.
Reply With Quote
  #564  
Old December 1st, 2004, 01:58 PM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Rise of the Remorhaz Society

Its not the AI, its an alien race that is too stupid to figure out that the Remorhaz have mines over their planets.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #565  
Old December 1st, 2004, 02:10 PM

sachmo sachmo is offline
Captain
 
Join Date: Jun 2002
Location: Texas, yall
Posts: 956
Thanks: 0
Thanked 0 Times in 0 Posts
sachmo is on a distinguished road
Default Re: Rise of the Remorhaz Society

I think I broke the modern comma record in the second to Last paragraph.

And if it weren't for mines, Remorhaz would be mush.
Reply With Quote
  #566  
Old December 1st, 2004, 03:12 PM
Power Man's Avatar

Power Man Power Man is offline
Corporal
 
Join Date: Sep 2001
Location: Seattle,Wa. USA
Posts: 132
Thanks: 0
Thanked 0 Times in 0 Posts
Power Man is on a distinguished road
Default Re: Rise of the Remorhaz Society

By AI I meant Alien Invader. What did you think I was talking about?? Some sort of Computer Artifical Inellegence?? What do think this is a Computer Game???
Reply With Quote
  #567  
Old December 6th, 2004, 12:06 AM
The FryeR K's Avatar

The FryeR K The FryeR K is offline
Corporal
 
Join Date: Oct 2002
Location: Canton, MI USA
Posts: 65
Thanks: 0
Thanked 0 Times in 0 Posts
The FryeR K is on a distinguished road
Default Re: Rise of the Remorhaz Society

Love it, I made that blunder once against my brother, but lived...

PS be carefull, soon they will learn, or maybe not

Any way good story.
__________________
A Se++++ GdY $ Fr? C+ Css+ Sf* Ai- AuO M++ MpT(Ustrat)M S Ss++++ RYRNH Pw- Fq++ Nd* Rp G++ Mm++
Reply With Quote
  #568  
Old December 6th, 2004, 01:17 AM

sachmo sachmo is offline
Captain
 
Join Date: Jun 2002
Location: Texas, yall
Posts: 956
Thanks: 0
Thanked 0 Times in 0 Posts
sachmo is on a distinguished road
Default Re: Rise of the Remorhaz Society

Quote:
The FryeR K said:
Love it, I made that blunder once against my brother, but lived...

PS be carefull, soon they will learn, or maybe not

Any way good story.
Glad to hear that you made it out! And I know the Ukra-Tal will be back...they always return. I have no idea how many ships they have, but if Remorhaz doesn't go on the offensive soon, the stalemate will Last FOREVER.
Reply With Quote
  #569  
Old December 6th, 2004, 07:33 PM
Hunpecked's Avatar

Hunpecked Hunpecked is offline
Sergeant
 
Join Date: Nov 2004
Location: Silicon Valley
Posts: 280
Thanks: 0
Thanked 0 Times in 0 Posts
Hunpecked is on a distinguished road
Default Re: Rise of the Remorhaz Society

Quote:

PS be carefull, soon they will learn, or maybe not

I seem to recall reading recently (FAQ? Forum?) that the AI-controlled empires do not deal effectively with mines. That implies that the enemy will NOT learn. Can anyone confirm?
Reply With Quote
  #570  
Old December 7th, 2004, 03:49 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Rise of the Remorhaz Society

They will send some sweepers, but odds are that it won't be too well organized.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:45 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.