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  #571  
Old April 29th, 2004, 08:37 PM

Pocus Pocus is offline
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Default Re: Dominions II Bug Thread

Quote:
Originally posted by Graeme Dice:
quote:
Originally posted by Pocus:
reread me please.
The Serpent cult Cataphracts do have a light lance.
indeed. I must have dreamt. My error, sorry.
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  #572  
Old May 3rd, 2004, 02:29 PM

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Default Re: Dominions II Bug Thread

I think I've stumbled upon an AI glitch. If this has already been posted, please forgive me, fully reading this thread is an inhuman task.

There's evidence to suggest that the AI becomes paralyzed when it is at war with another AI, and this AI falls apart due to complete dominion loss, resulting in undefended neutral provinces.

Among other circumstances, I've once observed Pythium warring against Mictlan, and Mictlan falling apart. (Mictlan often falling apart is another glitch you probably know about.)
Pythium did absolutely nothing for an unspecified number of turns. It even had an army with its pretender surrounded by now-neutral, undefended provinces, yet the army didn't take one of them. I was able to take every single neutral province there was, imprisoning the pretender and his army within my provinces. When Pythium finally awoke of its "coma", it was no match at all, probably due to its long paralyzation.

I believe you can awaken a paralyzed nation by attacking it, and that a paralyzed nation will awaken by itself after considerable time.

My theory: The AI doesn't recognize that the war is at an end and looks out for provinces of the deceased AI to conquer. It ignores the neutral provinces since its only priority is taking enemy provinces.

A closely related problem (or the same problem?) is: AI nations will never conquer neutral undefended provinces. (At least those resulting from nation collapse.)

Please excuse my superficial description of events, but I have not enough of an idea what happened "under the hood".
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  #573  
Old May 5th, 2004, 07:32 AM

rabelais rabelais is offline
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Default Re: Dominions II Bug Thread

Arco Chariot under 2.11 has spear + short sword with base ATT 9.

Right clicking gives the net attack (due to weapon length combo reduction) as 4.

Seems low.

I assume this is a bug and either the base attack should be raised or more likely some ambidexterity given.


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  #574  
Old May 5th, 2004, 02:24 PM
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Default Re: Dominions II Bug Thread

I just have made my harvester of sorrows my prophet. Figured i could as well spread some dominion while sneaking around and spreading diseases. turning him into a prophet was no problem but he turned into a prophet that can not preach. I assume this is a bug sinca as far as i know all holy priests can preach.
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  #575  
Old May 5th, 2004, 04:20 PM
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Default Re: Dominions II Bug Thread

In Dominions the undead have a bad reputation and cannot preach. He still spreads dominion by his mere precense though.
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  #576  
Old May 5th, 2004, 04:40 PM
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Default Re: Dominions II Bug Thread

Thanks for clearing that out, never heard of that before but it certainly seems reasonable.
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  #577  
Old May 5th, 2004, 05:10 PM

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Default Re: Dominions II Bug Thread

An independent attack even at the same time as an army starts to siege my castle is delayed untill the end of the siege. It seems to me that they should attack the sieging army the turn they appear.

I am ermor and have conquered machaca's capitol Last turn.
turn 40: An unexpected even has happened in machaka. An entire village has been devoured by vine men and now the vine men are spreading out over the rest of the province.
Our undefenced province of Machaka has been conquered by the enemy. (machaka attacking and starting to siege)
No message about a battle in machaka.

turn 41: The sieging force has been beaten by our forces. (me attacking and killing machaka in machaka)
Our undefenced province of Machaka has been conquered by the enemy.
The sieging force has been beaten by our forces. (me attacking and killing indie vine men in machaka)

The vinemen seems to have hidden untill the sieging army was defeated
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  #578  
Old May 5th, 2004, 06:35 PM
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Default Re: Dominions II Bug Thread

It might not really be a bug, but it seemed a bit strange that a succubus could seduce a Lizard Shaman.
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  #579  
Old May 5th, 2004, 07:39 PM
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Default Re: Dominions II Bug Thread

playing a mosehansen game that began after the 2.11 patch.

now, my prophet has had twist of fate, and so have my shrouded assassins, as per the fix. Yet, I just tried an assassination attempt and my assassin didn't have it. he had been in no previous battles that turn, or even the Last. This is the same as the pre-patch behavious, and somehow it has managed to rear it's ugly head again.
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  #580  
Old May 5th, 2004, 08:54 PM
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Default Re: Dominions II Bug Thread

I tried out golem cult for Ulm. A couple of bugs came up.

Lifeless constructs are 'repaired' to a lower level of hitpoints if the lab province they are passing through has a lesser dominion than the province they were created.

It also seems that lifeless constructs are repaired when sieging a province with a lab.
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