.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #571  
Old December 5th, 2003, 11:09 PM

Andrés Andrés is offline
Major
 
Join Date: Apr 2001
Location: Rosario, Argentina
Posts: 1,047
Thanks: 0
Thanked 0 Times in 0 Posts
Andrés is on a distinguished road
Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

Maybe it's this, fighter concussion missiles are meant to shoot at other fighters, not at capital ships.
Reply With Quote
  #572  
Old March 9th, 2004, 04:32 PM

ZJ ZJ is offline
Private
 
Join Date: Feb 2004
Location: Sweden
Posts: 4
Thanks: 0
Thanked 0 Times in 0 Posts
ZJ is on a distinguished road
Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

Hmm... this thread has been dead for a while, but I like the Star Wars mod and I wonder if anyone is still working on it?

I would love to help
Reply With Quote
  #573  
Old March 9th, 2004, 06:37 PM

Andrés Andrés is offline
Major
 
Join Date: Apr 2001
Location: Rosario, Argentina
Posts: 1,047
Thanks: 0
Thanked 0 Times in 0 Posts
Andrés is on a distinguished road
Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

Sorry I haven't been working on any SE4 related things lately.

ISTR I had made a few additions after Last time I had uploaded the mod, but not major improvements.

I'll try to ulpoad an update ASAP.

Does an anyone volunteer to make some AI?

Where was my to-do list?

BTW do you like my new avatar?
Reply With Quote
  #574  
Old March 9th, 2004, 07:28 PM
gregebowman's Avatar

gregebowman gregebowman is offline
Colonel
 
Join Date: Jun 2002
Location: tampa, fl
Posts: 1,511
Thanks: 3
Thanked 0 Times in 0 Posts
gregebowman is on a distinguished road
Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

To tell you the truth, I like the old avatar better. I also anxiously await an upgraded Star Wars II mod, or the eventual Sci-Fi Crossover mod. How is that turning out?
Reply With Quote
  #575  
Old March 9th, 2004, 07:37 PM
Shrapnel's Avatar

Shrapnel Shrapnel is offline
Private
 
Join Date: Jan 2004
Location: Calgary, Alberta, Canada
Posts: 48
Thanks: 0
Thanked 0 Times in 0 Posts
Shrapnel is on a distinguished road
Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

This is the first MOD on my list that I want to download once I get the full Version of the game.

I hope you get a chance to work on it as I am a big SW fan
Reply With Quote
  #576  
Old March 9th, 2004, 08:19 PM
Intimidator's Avatar

Intimidator Intimidator is offline
First Lieutenant
 
Join Date: Feb 2004
Location: The Netherlands
Posts: 739
Thanks: 0
Thanked 0 Times in 0 Posts
Intimidator is on a distinguished road
Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

Like this mod VERY VERY much, Are there any Multi Player games on-going or planned for this Mod.


And is anybody interested?
Reply With Quote
  #577  
Old March 9th, 2004, 08:28 PM
narf poit chez BOOM's Avatar

narf poit chez BOOM narf poit chez BOOM is offline
Shrapnel Fanatic
 
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
narf poit chez BOOM is on a distinguished road
Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

Quote:
Originally posted by Andres:

BTW do you like my new avatar?
i think the old one went better with your sig, but the new ones good to.

what's it from?
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
Reply With Quote
  #578  
Old March 9th, 2004, 10:54 PM

Imperial Imperial is offline
Corporal
 
Join Date: Apr 2003
Posts: 156
Thanks: 0
Thanked 0 Times in 0 Posts
Imperial is on a distinguished road
Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

I like this mod too, --new avatar is cool))
Reply With Quote
  #579  
Old March 10th, 2004, 01:35 AM

Andrés Andrés is offline
Major
 
Join Date: Apr 2001
Location: Rosario, Argentina
Posts: 1,047
Thanks: 0
Thanked 0 Times in 0 Posts
Andrés is on a distinguished road
Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

So far I've been working just by myself, and I must admit I didn't spend much time on this project lately.


I apologize again for the slowness in the developing of this mod.
I admit I didn't spend much time on this lately, but so far I've been working on all this just by myself (with the honorable exception of a few contributions by Erax), and this project is too big to be a one man job.

Maybe setting trying to set up a multiplayer game is a good idea to force the completion of the mod.

ISTR that transports were missing (imperial had a few hulls but no one else), is there any other vital tech missing?

I'll try to fix the most critical points, if possible have the mod loaded into PBW and then we can try a multiplayer game.


About the avatar, it's Prof Neurus the villan from Hijitus, a classical Argentinaen cartoon. And you're right Narf, my old sig didn't match.
Reply With Quote
  #580  
Old March 10th, 2004, 11:29 PM
Intimidator's Avatar

Intimidator Intimidator is offline
First Lieutenant
 
Join Date: Feb 2004
Location: The Netherlands
Posts: 739
Thanks: 0
Thanked 0 Times in 0 Posts
Intimidator is on a distinguished road
Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

PBW would be great, but I'm willing to run a PBEM also (I'll do everything for a Star Wars Game)
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:21 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.