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September 26th, 2006, 05:23 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
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Re: Screenies!
Quote:
DominionsFan said:Uhm...speaking about articles....*summons Endo and asks for articles*
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Sorry, but going through all the nations for all the national spells takes a while. In few cases, I'm tempted to write in a few hints, but a promise is a promise... What promise, you ask? Well, this one:
Quote:
Endoperez said:This way, you won't be quite as dissappointed if your favourite nation doesn't have new spells, and will now what to do to see as many new things as possible in few games.
WITHOUT NAMING THE SPELLS! BUAHAHAHA!
Does this sound OK to you?
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September 26th, 2006, 05:48 PM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
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Re: Screenies!
Quote:
Kristoffer O said:
Hmm, some nice heroes perhaps. Or a whole village of heroes
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Yes, please ! It'll be so fun to see the Asterix heroes as Marverni heroes ! 
I didn't check the existing heroes, nor did I get them yet, but after all you only have to name them properly... 
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September 26th, 2006, 06:21 PM
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Major
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Join Date: Sep 2003
Location: Budapest, Hungary
Posts: 1,221
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Re: Screenies!
Quote:
Endoperez said:
Quote:
DominionsFan said:Uhm...speaking about articles....*summons Endo and asks for articles*
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Sorry, but going through all the nations for all the national spells takes a while. In few cases, I'm tempted to write in a few hints, but a promise is a promise... What promise, you ask? Well, this one:
Quote:
Endoperez said:This way, you won't be quite as dissappointed if your favourite nation doesn't have new spells, and will now what to do to see as many new things as possible in few games.
WITHOUT NAMING THE SPELLS! BUAHAHAHA!
Does this sound OK to you?
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Aite. 
__________________
Dominions 3. Wallpapers & Logos
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"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
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September 27th, 2006, 02:45 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: Screenies!
And I offer you: A LIST!
MA
Arcoscephale
Conj 5, 1 spell
Ermor (BE)
none
Pythium
Conj 6, 1 spell
Conj 7, 2 spells
Conj 9, 1 spell
Man
Ench 0, 3 spells
Ulm
Conj 3, 1 spell
Thaum 5, 1 spell
Marignon
Conj 6, 1 spell
Conj 7, 2 spells
Conj 9, 1 spell
Evoc 4, 1 spell
Mictlan
Conj 1, 1 spell
Conj 3, 1 spell
Conj 5, 1 spell
Conj 6, 1 spell
Conj 7, 1 spell
Blood 2, 1 spell
Blood 4, 1 spell
Blood 5, 1 spell
Blood 6, 1 spell
Blood 7, 1 spell
Blood 8, 1 spell
Tien Chi
Conj 1, 1 spell
Conj 3, 1 spell
Conj 4, 1 spell
Conj 6, 1 spell
Evoc 6, 1 spell
Machaka
none
Agartha
Conj 3, 1 spell
Conj 5, 1 spell
Ench 3, 1 spell
Ench 4, 1 spell
Ench 5, 1 spell
Ench 6, 1 spell
Abysia
Conj 2, 1 spell
Conj 8, 1 spell
Ench 5, 1 spell (it's SO cool!)
Caelum
Conj 5, 1 spell
Conj 8, 1 spell
C'tis
Conj 5, 2 spells
Conj 7, 1 spell
Conj 8, 1 spell
Conj 9, 1 spell
Pangaea
Ench 0, 3 spells
Ench 1, 1 spell
Ench 4, 1 spell
Ench 6, 1 spell
Ench 8, 1 spell
Vanheim
Conj 4, 1 spell
Jotunheim
Conj 4, 1 spell
Blood 6, 1 spell
Bandar Log
Conj 3, 3 spell
Conj 4, 3 spells
Conj 5, 2 spells
Conj 6, 2 spells
Conj 7, 1 spell
Conj 8, 1 spell
Thaum 6, 1 spell
Shinuyama
Conj 1, 1 spell
Conj 2, 2 spells
Conj 3, 3 spells
Conj 4, 2 spells
Conj 5, 3 spells
Conj 6, 2 spells
Conj 8, 1 spell
Atlantis
Conj 6, 1 spell
R'lyeh
none
Oceania
none
Some nations (incld., but not necessarily limited to, Bandar Log and Shinuyama) will have a hard time casting all of their spells. Also, in some cases, the summons cost upkeep because they were or will become recruitable in other ages, or other eras of the (usually, but not necessarily always) same nation.
All spells aren't "cool". Many nations have spells for summoning spesific animals, e.g. Sloth of Bears, Pack of Wolves, Pride of Lions.
Some of the spells are old, but changed into national ones. Angels fit into this category. The new angels are awesome, and Awesome, and 0OWSUM!!1
Also, MA C'tis is Miasma.
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September 27th, 2006, 02:50 PM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
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Re: Screenies!
Hmm, interesting. I can imagine that Mari's conj spells are the Angels, but what the evocation one could be?
And I wonder about Abysia's spells...
So how about those articles?
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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September 27th, 2006, 02:51 PM
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Second Lieutenant
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Join Date: Mar 2004
Location: Atlanta, GA
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Re: Screenies!
I can see R'lyeh not getting new summons, given the Void Gate. But the lack of summons love for Machaka makes me a sad panda.
Also, is BE Ermor much in the way of fun to play in the MA? Is it pretty much what we've come to expect from the Dom2 BE (which I thought was pretty vanilla, truth be told)?
I sense that Shinuyama will be a favorite for many folks. Look at all those spells!
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September 27th, 2006, 03:29 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
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Re: Screenies!
Thanks for the list Endoperez...
do you know if modding will work to provide national spells for the nations which don't have any spells ?
Hopefully some blank/unused spells exist for modding.
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Also has anyone tested to determine if the AI opponents actually cast the national spells ? Perhaps Gandalf knows.
__________________
There can be only one.
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September 27th, 2006, 03:33 PM
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National Security Advisor
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Location: Eastern Finland
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Re: Screenies!
Quote:
JaydedOne said:
I can see R'lyeh not getting new summons, given the Void Gate. But the lack of summons love for Machaka makes me a sad panda.
Also, is BE Ermor much in the way of fun to play in the MA? Is it pretty much what we've come to expect from the Dom2 BE (which I thought was pretty vanilla, truth be told)?
I sense that Shinuyama will be a favorite for many folks. Look at all those spells!
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I like BE Ermor much more. The randoms don't add much (110%AWSD). They whole array of infantry from Velites to Standard Bearers, but they also have Slingers, Gladiators, and Lictors (in addition to Shadow Vestals). Lictors are sacred. They have Assassins, Centurions, Legati Legionis and Censors to lead their living armies, and Censors and the old priests and mages to lead the undead. Their priests are now more powerful: Holy 1 for Cultist, Holy 2 for Thaumaturg, Holy 3 for Grand Thaumaturg is very good for Dom3, and they have more holy spells than other nations. Apostacy is Holy 3 now.
Actually, I could've listed those as Ermor's national spells... Nah.
Any way, IMHO, they are pretty good now. Oh, Reanimation the spell, but not the priest-thingy, now gives them undead Velites, Legionnaires, Pricipes and Triarii.
EDIT:
Quote:
Thanks for the list Endoperez...
do you know if modding will work to provide national spells for the nations which don't have any spells ?
Hopefully some blank/unused spells exist for modding.
============
Also has anyone tested to determine if the AI opponents actually cast the national spells ? Perhaps Gandalf knows.
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I don't think spell modding has changed yet. Something might appear later.
AI opponents DO cast their spells, though. Imagine seeing that your opponent has some Magma Children on turn 15!
Last edited by Endoperez; August 13th, 2008 at 11:33 AM..
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September 27th, 2006, 04:41 PM
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Major
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Join Date: Sep 2003
Location: Budapest, Hungary
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Re: Screenies!
Afaik we will be able to add new national spells. In fact someone has mentioned that it was possible in Doms 2. even. [I am not sure since I never modded Doms 2.]
__________________
Dominions 3. Wallpapers & Logos
-------
"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
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September 27th, 2006, 04:45 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Screenies!
Quote:
DominionsFan said:
Afaik we will be able to add new national spells. In fact someone has mentioned that it was possible in Doms 2. even. [I am not sure since I never modded Doms 2.]
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That's different. That's changing spells so that they become national spells. E.g. changing Broken Empire and giving it some of the summoning spells of Ashen Empire and Soul Gate, so that the new nation has national spells that can summon spesific commanders, but with names and descriptions that don't fit the unit/commander summoned.
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