.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old November 15th, 2007, 05:25 PM
Baalz's Avatar

Baalz Baalz is offline
Major General
 
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
Baalz will become famous soon enough
Default Scorched earth

I’m curious as to what people’s take on scorched earth tactics are in MP? Specifically I’m referring to actions taken for no reason other that to hurt your opponent after the point you’ve given up any hope of holding them off. Destroying labs/castles, setting tax rates up and pillaging your own population, inviting other uninvolved people to please take your provinces – I’m not talking about raiding, I’m talking about just trying to do your best to screw the guy who’s beat you so that he’ll be weaker against the next guy he fights.

To me, that feels a whole lot like really bad sportsmanship. On the couple of occasions I’ve been exposed to it, it has been incredibly annoying, in at least one case removing me from a decent shot at winning (you can do a surprising amount of damage when you start scorching earth the turn NAP notice is given then fight for maximum casualties on both sides). I’ve seen several people comment that it’s a valid tactic and I’d like to understand where that point of view comes from because to me it’s akin to trying to injure your opponent in a sports tournament after you lose your match so that he has less chance of winning the tournament. Don’t get me wrong, doing incredibly annoying things is often a great strategy for victory, but at the point you’re not working towards a victory and rather destroying yourself as fast as possible for no reason other than to destroy value it seems like all you’re being is a sore loser. On the flip side I know I’d rather not have an easy victory because my only competition had the bad fortune to invade somebody who got pissy at being invaded in a war game.

So, my question is how is this a valid tactic? Is it valid because you hope to deter aggression in a future game? That mindset seems little different than carrying alliances or trades from one game to another. Is it valid from a purely roleplaying POV? That argument might hold more water if it wasn’t the same players I see constantly pulling this stunt, and if they actually were roleplaying in their posts. Is it valid because we’re playing a war simulation, all’s fair? I call BS, we’re playing a computer game with other people solely for our mutual enjoyment. Overly offensive posts, hacking turn files, taking down the server when the host is eliminated, and secretly playing more than one nation are all completely intolerable because we’re not at war, we’re playing a game.

I don't really expect to change anybodies mind, people are gonna do what they're gonna do. Just curious what self justification those of you who do this use.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:42 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.