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  #51  
Old January 6th, 2004, 04:18 AM
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Default Re: Narf\'s Mod: Almost done shredding the Facility.txt. Basic stuff only.

Imagemodserver can host it as well.
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  #52  
Old January 6th, 2004, 04:20 AM
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Default Re: Narf\'s Mod: Almost done shredding the Facility.txt. Basic stuff only.

Tech Paths Mod preview download

Tech Paths Mod preview details page
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  #53  
Old January 6th, 2004, 04:27 AM
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Default Re: Narf\'s Mod: Almost done shredding the Facility.txt. Basic stuff only.

thanks. well, all that will have to wait. going off to see ROTK again.

[ January 06, 2004, 02:27: Message edited by: narf poit chez BOOM ]
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  #54  
Old January 6th, 2004, 08:18 AM
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Default Re: Narf\'s Mod: Almost done shredding the Facility.txt. Basic stuff only.

Oh, if you want any of the info changed on the details page, hit the Modify button.
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  #55  
Old January 6th, 2004, 08:27 AM
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Default Re: Narf\'s Mod: Almost done shredding the Facility.txt. Basic stuff only.

i tried to login, but it doesn't like my security code.

there should be another sad thing. that one looks to much like 'profound greif'.

well, my eyes hurt again.

how do i get it on the Imagemodserver?

[ January 06, 2004, 06:28: Message edited by: narf poit chez BOOM ]
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  #56  
Old January 7th, 2004, 01:08 AM
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Default Re: Narf\'s Mod: Almost done shredding the Facility.txt. Basic stuff only.

and how would i go about using the image mod in my mod?

Fyron, your modding tutorial link doesn't work.

but if i switch se4modding around to the end of the url, it works.

[ January 07, 2004, 00:05: Message edited by: narf poit chez BOOM ]
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  #57  
Old January 7th, 2004, 02:22 AM
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Default Re: Narf\'s Mod: Almost done shredding the Facility.txt. Basic stuff only.

Just install the image mod into your default pictures folders and use image numbers in your mod files from the image mod. Make note that the image mod is required, and direct people to it.

Ok... the url was working, but has died? Odd. Will try to fix.

[ January 07, 2004, 00:25: Message edited by: Imperator Fyron ]
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  #58  
Old January 7th, 2004, 03:06 AM
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Default Re: Narf\'s Mod: Almost done shredding the Facility.txt. Basic stuff only.

bleh.

[ January 07, 2004, 01:20: Message edited by: narf poit chez BOOM ]
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  #59  
Old January 7th, 2004, 03:14 AM
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Default Re: Narf\'s Mod: Almost done shredding the Facility.txt. Basic stuff only.

thanks, was just wondering if there was anything special i needed to do.
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  #60  
Old January 7th, 2004, 04:41 AM
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Default Re: Narf\'s Mod: Almost done shredding the Facility.txt. Basic stuff only.

random comments-o-doom

What's the point of researching new weapons tech when it only gets more expensive and bulkier at the same rate that the damage and range increase? Is all armor going to be emissive in this mod?

You seem to be missing a newline between medium energy engines 17 and 18 in components.txt, that might screw up the game...

... ... 20 levels of engine mounts for EACH hull type??? I seriously hope that file is program generated!

What's to, eh, keep people from cheating with the engine mounts on larger hulls? It's rather easy to forget to mount your engines

All those hulls... aren't they really going to clog up the hull list?
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