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August 17th, 2007, 02:33 AM
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Second Lieutenant
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Join Date: Oct 2006
Location: Canberra, Australia
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Re: New nation: NATURE rising early stages
yeah, good idea, I didn't know that paint could convert thins to tga I always use CorelDraw, maybe it messes the colours round a little with paint, sorry, I'll upload it right away
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August 17th, 2007, 06:43 PM
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First Lieutenant
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Join Date: Aug 2007
Location: Honolulu HI
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Re: New nation: NATURE rising early stages
thanks much Juzza. i will see how these work
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Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
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August 17th, 2007, 06:58 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
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Re: New nation: NATURE rising early stages
Hey guys, for doing graphics can I strongly recommend the free program GIMP: http://www.gimp.org/downloads/ (scroll down a bit for the windows download). It's the main graphics program for linux and is considered a real strength - and I've found it perfect for sprites (plus of course it's free). Once you've got the knack you'll probably find it hugely easier than coreldraw or paint.
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August 17th, 2007, 11:00 PM
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BANNED USER
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Join Date: Feb 2007
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Re: New nation: NATURE rising early stages
But worse than Paint Shop Pro
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August 17th, 2007, 11:33 PM
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Second Lieutenant
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Join Date: Oct 2006
Location: Canberra, Australia
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Re: New nation: NATURE rising early stages
ahh!! buttons everywhere!! it's so confusing!!
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August 18th, 2007, 02:44 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
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Re: New nation: NATURE rising early stages
Sombre:
Juzza: Hopefully the button confusion will recede. It is lovely, promise!
Incidentally, pretty much the only tool I use for sprites is the pencil. And then I double click on the colour indicator below quite a bit to adjust my colour.
But the bits that are really helpful are the Tools->Colour Tools. Think that area should be a bit darker/higher contrast/green rather than red? Just change it! It's awesome.
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August 18th, 2007, 05:00 AM
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Second Lieutenant
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Join Date: Oct 2006
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Re: New nation: NATURE rising early stages
I think I manage with paint and corel for the moment...
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August 18th, 2007, 07:41 AM
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First Lieutenant
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Join Date: Aug 2007
Location: Honolulu HI
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Re: New nation: NATURE rising early stages
I have Paint.net (free) for easy/ quick jobs and I haev GIMP for more detailed jobs. At least that is how it works in theory, In reality I barely know how to work Gimp so i never use it.
I do plan on learning some day. I have it penciled in tenativley around the time hell freezes over.
It is a really go program though. I gave it to a graphic designer friend and she loved it.
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Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
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August 22nd, 2007, 06:37 PM
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Second Lieutenant
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Join Date: Oct 2006
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Re: New nation: NATURE rising early stages
Hey I just had a thought, no wait! an idea! now don't all congraduate me at once, anyway this mod is nature rises, so how about a funky kinda scout, a Chuckabra(sp?) or Goat Sucker, have it as a like +10 stealthy commander and have it cause unrest in the province it's in, a decent amount too.
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August 23rd, 2007, 02:47 AM
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First Lieutenant
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Join Date: Aug 2007
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Re: New nation: NATURE rising early stages
cupacabra ? the Mexican myth? Is unrest moddable?
School started on monday, progress on the mod may be kind of slow well see.
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