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  #51  
Old October 23rd, 2003, 10:32 PM
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st.patrik st.patrik is offline
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Default Re: lab vault upgraded?

Quote:
Originally posted by PvK:




Illwinter does great original work.

The fact that a game with such awesomely superior design and detail has come from folks working on their own time, deserves a lot of respect, not to mention politeness.



I just want to say that I agree completely with this. If Johan or Kristoffer is reading this I hope they know that their work is appreciated, and that they definitely have my respect - regardless of whether they implement any suggestions I have made.

[ October 23, 2003, 21:33: Message edited by: st.patrik ]
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  #52  
Old October 23rd, 2003, 11:08 PM

Aristoteles Aristoteles is offline
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Default Re: lab vault upgraded?

I respect IW, but sometime they tend to ignore many questions. Just check out the mod thread for example. I asked the same question 3 times, and still no reply........
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  #53  
Old October 23rd, 2003, 11:10 PM

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Default Re: lab vault upgraded?

like Krystopher said, they are very busy, and only check the forums once in a while....

I too agree that IW has done something special...even with Dominions I....and i also say congratulations on getting a good publisher like shrapnel....
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  #54  
Old October 23rd, 2003, 11:41 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: lab vault upgraded?

Quote:
Originally posted by Aristoteles:
I respect IW, but sometime they tend to ignore many questions. Just check out the mod thread for example. I asked the same question 3 times, and still no reply........
Well thats going to be a problem. Illwinter is a bunch of guys who make a game for fun. Programmers swamped by our ideas.

On the other hand Shrapnel is the company they hired to take care of things they were swamped by such as public relations. So its understanding that Illwinter hasnt gotten around to reading all this stuff and answering (using the word "ignore" seems abit much). Now if Shrapnel didnt answer, that would be something to complain about.
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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  #55  
Old October 24th, 2003, 01:12 AM
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Default Re: lab vault upgraded?

Quote:
Originally posted by Pocus:
This would not solve the problem of having to search who got your air ship. Is it a firbolg in the north for a raid, or you wyrm moving to the south? You will end searching amongst some dozen provinces which of your leader got the item.

Sure if your game is small, you wont even have the problem. But for the rest?
By this definition a small game would be Urgaia before turn 30 Yep, I've actually "lost" items in Urgaia.
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  #56  
Old October 24th, 2003, 01:19 AM
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Default Re: lab vault upgraded?

Some developers offer amazing support for their games with dozens of patches, without participating at all in forum discussions. Illwinter's participation here has seemed pretty deluxe to me.

PvK
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  #57  
Old October 24th, 2003, 01:44 AM
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Default Re: lab vault upgraded?

Quote:
Originally posted by PvK:
Some developers offer amazing support for their games with dozens of patches, without participating at all in forum discussions. Illwinter's participation here has seemed pretty deluxe to me.
True enough but I understand why they might be missing abit now. This isnt their job. They have jobs, and lives, and then they also program a game.

On the other side, from the experience we had with Dom 1 I will kindof be expecting them to be very active here once the game is released. One of the things I loved about Dom 1 is that there were alot of patches, each one full of lots of goodies but only one bug-fix that I can remember. The rest was all from the conversations we had in the newsgroup.

[ October 24, 2003, 00:45: Message edited by: Gandalf Parker ]
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  #58  
Old October 24th, 2003, 01:59 AM
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Default Re: lab vault upgraded?

Yes, I've seen the patch history for Doms I and it showed they were making a lot of nice improvements.

I tend to have a lot of patience, and I'm also well behind many Doms I fans in that I still have plenty to learn about Doms I, so I'm not dying of rabid anticipation for Doms II or any particular feature improvements that haven't already been mentioned.

PvK
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  #59  
Old October 24th, 2003, 02:41 AM

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Default Re: lab vault upgraded?

Quote:
Originally posted by Gandalf Parker:
quote:
Originally posted by Aristoteles:
I respect IW, but sometime they tend to ignore many questions. Just check out the mod thread for example. I asked the same question 3 times, and still no reply........
Well thats going to be a problem. Illwinter is a bunch of guys who make a game for fun. Programmers swamped by our ideas.

On the other hand Shrapnel is the company they hired to take care of things they were swamped by such as public relations. So its understanding that Illwinter hasnt gotten around to reading all this stuff and answering (using the word "ignore" seems abit much). Now if Shrapnel didnt answer, that would be something to complain about.

There in lies the rub. Illwinter doesn't have time to read and respond to everything, and yet many questions can only be answered directly by them, i.e. things involving future development plans.

I try to read as much as I can and answer what I know, but I don't work for either company and have a rather limited amount of information.

Richard does a good job, IMHO, of answering the questions he can when he can. Since he does about 10,000 different things, it sometimes takes a bit of time before he can get back to the Boards, but AFAIK he's always answered the Shrapnel-orientated questions sooner or later.

I think Illwinter is especially generous with their time, especially considering how most developers never become more than names in the credits to their players. They do listen to player requests and have added or have announced plans to add many things based on user feedback. I hope they will continue to want to come around here despite the occasional outbreaks of crankiness.

[ October 24, 2003, 01:43: Message edited by: Psitticine ]
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  #60  
Old October 24th, 2003, 09:35 AM

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Default Re: lab vault upgraded?

Hey, I love the idea about the ingame search, add it please.
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