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  #51  
Old November 22nd, 2007, 01:59 PM
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Default Re: Sloth - LA game with KO and JK - recruiting

I vote for graphs off, mostly because I'm not used to that and want a little change.
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  #52  
Old November 22nd, 2007, 02:12 PM

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Default Re: Sloth - LA game with KO and JK - recruiting

Okay, we will have graphs off and remain on the Cradle.
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  #53  
Old November 22nd, 2007, 02:30 PM
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Default Re: Sloth - LA game with KO and JK - recruiting

The version of cradle we're using has the mangled terrain masks fixed, yes?
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  #54  
Old November 22nd, 2007, 02:33 PM

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Default Re: Sloth - LA game with KO and JK - recruiting

Haven't looked into it yet Dr. P. Is that the "Edi's fix" one?
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  #55  
Old November 23rd, 2007, 03:27 AM

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Default Re: Sloth - LA game with KO and JK - recruiting

Can llamabeast update the first post so that I kniow where to send my pretender.
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  #56  
Old November 23rd, 2007, 08:29 AM

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Default Re: Sloth - LA game with KO and JK - recruiting

llamabeast has done so.
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  #57  
Old November 23rd, 2007, 09:14 AM

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Default Re: Sloth - LA game with KO and JK - recruiting

strange, I could swear that he had not done that. Seems like I have two Late Caelum.. is there a easy way to determine which is the latest?
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  #58  
Old November 23rd, 2007, 09:30 AM

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Default Re: Sloth - LA game with KO and JK - recruiting

He did it just now.

What do you mean? The pretender files? You will probably have one called late_caelum_0.2h and another called late_caelum_1.2h. late_caelum_1.2h is the more recent one (and late_caelum_2.2h would be more recent again, etc.).
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  #59  
Old November 23rd, 2007, 01:03 PM

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Default Re: Sloth - LA game with KO and JK - recruiting

sounds easy enough.
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  #60  
Old November 23rd, 2007, 02:03 PM
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Default Re: Sloth - LA game with KO and JK - recruiting

Hope that was the right pretender.

I might be missing cradle on my windows comp. Where do I find an updated version?
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