.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #51  
Old November 2nd, 2003, 08:43 AM

Pocus Pocus is offline
Lieutenant Colonel
 
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
Pocus is on a distinguished road
Default Re: Dominions II Bug Thread

Quote:
Originally posted by Nagot Gick Fel:
What about the dominion scales bug I reported earlier in this thread?
(snip)
Of course these changes affect income, production and growth. So that's a major issue.
I have not seen it, but have made only 4 serious testbeds. Will watch for it though. Does it appears later or only in the very first turn? Only on your capitol?
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
Reply With Quote
  #52  
Old November 2nd, 2003, 08:54 AM
Nagot Gick Fel's Avatar

Nagot Gick Fel Nagot Gick Fel is offline
Major
 
Join Date: Sep 2003
Posts: 1,177
Thanks: 0
Thanked 1 Time in 1 Post
Nagot Gick Fel is on a distinguished road
Default Re: Dominions II Bug Thread

Quote:
Originally posted by Pocus:
quote:
Originally posted by Nagot Gick Fel:
What about the dominion scales bug I reported earlier in this thread?
(snip)
Of course these changes affect income, production and growth. So that's a major issue.
I have not seen it, but have made only 4 serious testbeds. Will watch for it though. Does it appears later or only in the very first turn? Only on your capitol?
So far I've seen it happen only in the capital just after I submitted my first turn.
__________________
God does not play dice, He plays Dominions Albert von Ulm
Reply With Quote
  #53  
Old November 2nd, 2003, 09:49 AM

Pocus Pocus is offline
Lieutenant Colonel
 
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
Pocus is on a distinguished road
Default Re: Dominions II Bug Thread

I think it is related to your bug :I have my Abysia design at 184 pounds of gold for a 30.000 pop province.

At turn 1, before processing I'm at 184.
Starting from turn 2, and up to turn 7, it fell to 162.
At turn 8, it went back to 184 (I have 0 growth, so pop didnt change, and unrest always remained at 0).

Kinda strange.
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
Reply With Quote
  #54  
Old November 2nd, 2003, 10:05 AM
Nagot Gick Fel's Avatar

Nagot Gick Fel Nagot Gick Fel is offline
Major
 
Join Date: Sep 2003
Posts: 1,177
Thanks: 0
Thanked 1 Time in 1 Post
Nagot Gick Fel is on a distinguished road
Default Re: Dominions II Bug Thread

Quote:
Originally posted by Pocus:
I think it is related to your bug :I have my Abysia design at 184 pounds of gold for a 30.000 pop province.

At turn 1, before processing I'm at 184.
Starting from turn 2, and up to turn 7, it fell to 162.
At turn 8, it went back to 184 (I have 0 growth, so pop didnt change, and unrest always remained at 0).

Kinda strange.
Did you check your scales? In my case, some of them were reset in turn #2, but after that they started to revert to their original values.
__________________
God does not play dice, He plays Dominions Albert von Ulm
Reply With Quote
  #55  
Old November 2nd, 2003, 10:35 AM

Pocus Pocus is offline
Lieutenant Colonel
 
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
Pocus is on a distinguished road
Default Re: Dominions II Bug Thread

yes, and it remained at the same values, but gold decreased.
???
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
Reply With Quote
  #56  
Old November 2nd, 2003, 04:00 PM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Re: Dominions II Bug Thread

Elemental Hauberk gives you 100% protection from elements...
This migth not be a bug, but this is quite unbalancing.

If you make an Anathemant Dragon your prophet, you'll get description of a Warlock.
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
  #57  
Old November 2nd, 2003, 05:36 PM

Pocus Pocus is offline
Lieutenant Colonel
 
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
Pocus is on a distinguished road
Default Re: Dominions II Bug Thread

I have this "cannot create temp file" too in solo play, and then the game crash. The error log dont give any clue.
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
Reply With Quote
  #58  
Old November 2nd, 2003, 10:37 PM

geo981010 geo981010 is offline
Corporal
 
Join Date: Oct 2003
Location: Rochester, NY
Posts: 75
Thanks: 0
Thanked 0 Times in 0 Posts
geo981010 is on a distinguished road
Default Re: Dominions II Bug Thread

Bug:
Niefel Jotun starts with the Illwinter spell, but if you try to cast it the demo Version it exits with the "Cannot cast this in demo Version!" msgbox.

I've gotten the scales problem too, primarily with low dominion pretenders (2-4). If you need a minimum candle dominion to get scales to a +3 amounts, I'd like to know cause that's a very big change!
Reply With Quote
  #59  
Old November 3rd, 2003, 01:14 AM
Johan K's Avatar

Johan K Johan K is offline
Brigadier General
 
Join Date: Aug 2003
Location: Mictlan
Posts: 1,767
Thanks: 12
Thanked 165 Times in 22 Posts
Johan K is on a distinguished road
Default Re: Dominions II Bug Thread

Quote:
I have this "cannot create temp file" too in solo play, and then the game crash. The error log dont give any clue.
I see two possible reasons for this. Either the disk where your temp files are stored (usually c is full or some disk cleanup program has remove some of dominions temporary files.

Or maybe the temp folder is write protected, but it really shouldn't be that.
__________________
http://www.illwinter.com
Reply With Quote
  #60  
Old November 3rd, 2003, 02:19 AM
Argitoth's Avatar

Argitoth Argitoth is offline
Lieutenant Colonel
 
Join Date: Oct 2003
Location: Gilbert, AZ
Posts: 1,375
Thanks: 1
Thanked 0 Times in 0 Posts
Argitoth is on a distinguished road
Default Re: Dominions II Bug Thread

"Cannot Create Temp File"

This error appears almost everytime I run the turn script to end the turn of networked games.

This is only occuring on ONE of my networked game. This never occured before. I have no idea why it is occuring. Sometimes the error message appears and I have to restart the server, and sometimes it doesn't appear.

AND THIS IS PISSING ME OFF THAT I HAVE TO RESTART THE SERVER INSTEAD OF BEING ABLE TO TURN ON QUICKHOST!!!

Oh yeah, I forgot to mention that when the error message appears, the game exits out. This makes me have to restart the server and makes it so quickhost is pointless.

I created other servers and tested the server quickhost to see if that error message would appear. It doesn't. It is only happening to one of my servers. And who knows, another server might continually do this too.

[ November 02, 2003, 12:23: Message edited by: Argitoth ]
__________________
Composer, Sound Designer, www.elanhickler.com
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:18 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.