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  #51  
Old May 6th, 2007, 12:07 AM

Xietor Xietor is offline
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Default Re: beta version.03

Beta version(0.03)

The purpose of this mod is to provide a unique epic hero for all 22 of the MA races. I am updating the beta version every time I have 2 new heroes to add. We are now up to 10 Eric Heroes:

1. The Black Phoenix, Abysis
2. The Obsidian Medium, Agartha(added by Endoperez)
3. The Monkey King, Bandar Log(added by Endoperez)
4. The Blood-Cursed Champion, Mictlan
5. Beowulf, Man
6. The Blood Jarl, Jotunheim
7. The Fallen Angel, Pythium(Bandar Lover's idea)
8. The Immortal Assassin, machaka
9. The Black Duke of Ulm, Ulm(Arrlen's original idea, modified a bit).
10. Black Heart Treant, Pangaea
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  #52  
Old May 6th, 2007, 02:18 AM

Xietor Xietor is offline
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Default Yeti Sprite

I need help getting a sprite for a mountain yeti. The closest thing in game that i can think of is white minotaur hero of pangaea, and he would need some serious work to look like a yeti.
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  #53  
Old May 6th, 2007, 02:23 AM

Xietor Xietor is offline
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Default Re: Yeti Sprite

Also needs ideas for a Tinker. there is a gnome that is spr 345 that may work, but this one is soooo much better.
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  #54  
Old May 6th, 2007, 02:24 AM

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Default Re: Yeti Sprite

lastly, i used the Treelord for a treant for Pangaea,
but this is more entish looking.
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  #55  
Old May 6th, 2007, 04:57 AM
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Default Re: Yeti Sprite

Quote:
Xietor said:
I need help getting a sprite for a mountain yeti. The closest thing in game that i can think of is white minotaur hero of pangaea, and he would need some serious work to look like a yeti.
What about this? It's double-sized jpg of the real pic. Pale One torso, Troglodyte legs. It should be easy to remove the boulders if you want to, but you were talking about giving each hero a ranged weapon...

Last edited by Endoperez; August 13th, 2008 at 11:35 AM..
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  #56  
Old May 6th, 2007, 05:00 AM

Sombre Sombre is offline
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Default Re: Yeti Sprite

I think that looks fine.

Yay for perfect sprite extraction.
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  #57  
Old May 6th, 2007, 06:06 AM
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Default Re: Yeti Sprite

Here's the Yeti. I think it's the last sprite from me for some time. My little holiday is almost over.

Last edited by Endoperez; August 13th, 2008 at 11:35 AM..
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  #58  
Old May 6th, 2007, 10:29 AM

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Default Re: Yeti Sprite

Thanks for the yeti. He looks awesome.

I posted a new version Beta 0.04. It only fixes a typo with that prevented the name "Immortal Assassin" from showing.
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  #59  
Old May 6th, 2007, 02:29 PM

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Default Re: Yeti Sprite

Version 0.05 will be coming out later today, but will not add new heroes. For balance, some Epic heroes, who are also casters, are losing their summoning abilities.

This includes the Fallen Angel, the Immortal Assassin, and the Black Heart Treant, though the Treant may retain it, but just have it nerfed from vine ogres to vine men.

I consider the summoning abilities of the Blood-Cursed Champion, the Black Duke of Ulm, and Beowulf, as one of their core abilities, and they will retain them. Melee type heroes will have some sort of summon troop ability for the reasons stated in an earlier thread.
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  #60  
Old May 6th, 2007, 03:17 PM

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Default Re: Input needed

I am going to move the Immortal Assassin to another race, and make a spider hero for Machaka. The storyline seems a bit contrived.

Anyone thoughts of a good fit for a vampire lord assassin? He is a powerful hero, and machaka is considered one of the weaker nations in the early game phase, so i thought a toned down vampire lord assassin would be good for balance. But I cannot resist making a spider hero for machaka-it just feels so right.
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