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  #51  
Old July 19th, 2004, 11:02 AM
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Esben Mose Hansen Esben Mose Hansen is offline
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Default Re: OT - your fav games

Quote:
Originally posted by Arryn:
quote:
Originally posted by Esben Mose Hansen:
Another fond memory is ... Siberia ...
I've been considering Syberia. What can you tell me about it?
buy it )

Seriously, it is a atmospheric and extremely beautiful game. It is of the point-and-click puzzle solving Category. I found the puzzle diffuculty mostly satsfying, though there are a few I found more bothersome than interesting. The storyline is very good and engaging. It is not completely unlike The Longest Journey.
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  #52  
Old July 19th, 2004, 11:48 AM
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Boron Boron is offline
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Default Re: OT - your fav games

Quote:
Originally posted by Arryn:
Morrowind is *older* than Gothic 2 (and perhaps Gothic). It's graphics were cutting-edge when the game came out, and are not shabby even by today's standards, almost 3 years later. Stop to consider that Diablo 2 had woefully-obsolete graphics when *it* was released, and huge numbers of players still play the game today. Ditto JA2.
hm i always thought that gothic 1 is older than morrowind and gothic 2 came out only about 1/2 year after morrowind .
ihmo gothic 1 had already an almost as good graphic as morrowind and the gothic 2 graphic is much better .

ja 2 is one of my alltime favourites too .
another one is starcraft .
both have crappy graphics but graphics but graphics don't play a major role for me .
but in first person 3d games like morrowind and gothic they matter .
unfortunately i played gothic 2 before morrowind and then i was disappointed .
i don't know why but i don't like the morrowind graphic. i still play counterstrike which has a worse graphic than morrowind but there i don't care .
it is just a personal disliking for morrowind don't know why .
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  #53  
Old July 19th, 2004, 12:40 PM
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Default Re: OT - your fav games

Quote:
Originally posted by Arryn:
quote:
Originally posted by Gandalf Parker:
Morrowind I didnt like nearly as well as Daggerfall. I was very dissapointed
Why? People keep saying they disliked the game, but they decline to say *what* it is about the game they didn't like (besides the graphics load on a computer, which is a non-issue with today's Boards).
Sorry.
It seemed to me, like NWN, to be a world done without love. (This angered me even more in NWN, the makers of which having had really impressed me elsewhere.)
Despite being full of *things*, it seemed empty and hollow. (Think Heidegger's Zuhandenheit vs. Vorhandenheit here.)
This feeling was exacerbated in my eyes by an incredibly high degree of means-ends-functionality: almost nothing was there for its own sake, either as a pleasure or a joke or whatever. The NPCs seemed to me to be mere vessels to be robbed, killed, persuaded or from whom one could receive a quest (depending on your char type). The lack of feeling of immersion annoyed me so much that I had to stop somewhere in the middle of that big city whose name escapes me. Small things bothered me: I hated being greeted everywhere as "Outlander", even when disguised with that special helmet you got from one of those quests somewhere else.

I really liked the good system (nice classlessness, nicely open-ended); all in all, it was a good idea which was also implemented halfway decently, but one which completely lacked magic and feeling for me.
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  #54  
Old July 19th, 2004, 02:20 PM

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Default Re: OT - your fav games

I always saw NWN as a success. I had the impression it was meant to be a background for Online role playing where people could conduct their own games with players and dungeon msaters and other such role playing things.

The 'story' it came with was, to me, just like a demo, not the actual game. You were meant to come up with your own stuff, they were just providing the mechanics. That said, the game had a progressive memory leak that made it unplayable after a half hour, for me

- Kel
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  #55  
Old July 19th, 2004, 02:26 PM

Karacan Karacan is offline
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Default Re: OT - your fav games

Quote:
Originally posted by Arryn:
quote:
Originally posted by djtool:
I tried Morrowind myself...it didn't hold my interest.
And again, I ask: why?

I'm speaking here as someone who played Morrowind extensively for about four months, but I, too, was disappointed in retrospect. "We have learned from Daggerfall", exlaimed Bethesda. "We will provide unique characters this time, and interaction will be great." After the tenth time bribing and flattering an important NPC to gain vital informations or to solve a quest, this statement becomes a sore joke. The quests, while varied, where nevertheless of cookie-cutter-quality. Get item/disable person A for person B to tell person C. The nice storylines help from time to time, but the pattern rarely changes, with only a few notable exceptions.

I constantly asked myself if I would have liked Morrowind nearly as well as I did if it had, say, Ultima I-III graphics, or pixelated textures like good old Doom, and I have come to the conclusion that without the brilliant graphics of Morrowind (this is the best nightsky of any game I ever saw, including every single modern space sim, and the dust storms just looked cool, and while I love Gothic and its sequel as well, they just don't touch this), it wouldn't have Lasted long on my computer. Maybe you and I are more graphically inclined than others.

If Dom II had the graphics of Morrowind, I'd still love it. If Morrowind had the graphics of Dom II, I wouldn't. Oh, and compared to Daggerfall, I was very disappointed by the rather uninteresting dungeons. I seriously hope that Oblivion - which I will purchase blind, as well - comes out as a hybrid between Daggerfall goodness and Morrowind playability and graphics.

Whoa. I guess that's why noone tried to answer you in long, because I for one could have gone on for another hour or so.

/edit: So much text, so much spelling.

[ July 19, 2004, 13:29: Message edited by: Karacan ]
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  #56  
Old July 19th, 2004, 03:49 PM

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Default Re: OT - your fav games

Quote:
And again, I ask: why?

There are plenty of games I dislike, and games I like that have things I dislike about them. But if someone says they dislike or didn't care for something, without saying why, there's no basis for someone else to compare or judge. [/QB]
I didn't think anyone really cared so I didn't wat to waste anyones time by contributing my reasons why. Its pointless anyways since this thread isn't about whether someone wants to buy it or not.

well that's just the way I feel

[ July 19, 2004, 14:50: Message edited by: djtool ]
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  #57  
Old July 19th, 2004, 03:54 PM

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Default Re: OT - your fav games

'and another thing young man...'

its not fair to critique NWN on its story. That wasn't the main focus of that project. There are so many persistant worlds that go way beyond the incuded story. I tried some of them, its kinda like playing a MMO w/out subscription fee. I kinda like the view perspective in those games too.
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  #58  
Old July 19th, 2004, 04:05 PM
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Default Re: OT - your fav games

Quote:
Originally posted by djtool:


its not fair to critique NWN on its story.
Yes it is.
I purchased the game because I wanted a nice RPG, not a hollow vessel for modding or Online play. I visited the Bioware Boards almost religiously until it came out and was promised a great story a la Baldur's Gate series. Instead I got a quickly coughed-up random-tool-generated dungeon of immense proportions. I found only Pool of Radiance to be crappier.

Certainly, certainly, certainly does NWN contain an excellent tool for creating dungeons and individually modded adventures. Hat's off there. But there isn't a heck of a lot more there.

Quote:
Originally posted by djtool:


There are so many persistant worlds that go way beyond the incuded story. I tried some of them, its kinda like playing a MMO w/out subscription fee. I kinda like the view perspective in those games too.
NWN is not a persistent world, nor is it an MMO. Almost anyone at Bioware and all of the fans on the Bioware site will toss flames at you for saying otherwise. (who cares -- but I agree with them that it isn't an MMO)

NWN left such a bad taste in my mouth during my SP experience that I couldnt even bear to touch it for any MP experimentation.
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  #59  
Old July 19th, 2004, 04:06 PM
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Default Re: OT - your fav games

Quote:
Originally posted by djtool:
'and another thing young man...'

its not fair to critique NWN on its story. That wasn't the main focus of that project. There are so many persistant worlds that go way beyond the incuded story. I tried some of them, its kinda like playing a MMO w/out subscription fee. I kinda like the view perspective in those games too.
nwn is a good game and a worthy successor to baldurs gate 2 no doubt . and only the story of the normal nwn isn't that good the stories of shadows of undernzit and hordes from underdark are much better .

but all in all it isn't as addicting to me than diablo 2 and diablo 2 lod was . i never played a mod though so a question :
can you mod characters too ? i mean new skills , spells and so on ?

cause if not i think although very well implemented the d&d system is still a bit boring and unbalanced .
if you pvp versus a mage he kills you with isaacs greater missile storm . i think there was no resistance for this in nwn .
playing pvm is in the long run very boring too i think cause even when you only play in a team of 2 a mage and a fighter it is boring since you kill almost everything without real threats.

in diablo 2 unique monsters with "lucky" picks in their skills like the multiblitzers could still sometime kill you . when you had good enough equipment even baal was not difficult but in 1 of 50 or 100 tries you still could die .
the main motivation from diablo is almost lacking in nwn : that you always could find one more kickass item and trading was really cool too before all the tradehacks and dupes came .
and pvp was funnier in diablo 2 too
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  #60  
Old July 19th, 2004, 04:56 PM
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Default Re: OT - your fav games

NWN:
NeverWinter Nights definetly must be judged by what has been created for it since the release. Some of the player-done modules are way impressive. There are Online playable duplications of just about every one of my old favorite tabletop modules. And some wonderful new creations also. And the people who actually run them have an obvious love of DnD as they will play parts within the game to make it better. Of course there are some clunkers out there also but there is alot worth playing which makes the initial purchase worth having.

MORROWIND:
As for my dislike of Morrowind, I guess it wasnt bad as a game. Worth the money. I was just dissappointed because I was hoping for a bigger better Daggerfall. I liked it in Daggerfall that you had a huge map to play in, could become a hated thief in one country and a hero in the next. That such reputations chained off each other. That I could take off from the storyline and explore doing dungeons and such in a DnD style.

Morrowind promised better but the caves werent really unique, they were stupid. Their uniqueness had me going deep into a cave and spending an hour trying to figure out how to position myself to be able to reach into that 3rd jar behind the door only to find a piece of bread. Their "open game" meant I could wander but there was no real wilderness, only short gaps between the roads. And no real unconnected adventures. You only discovered that the place you found and did would have shown up later in the storyline anyway. Like I said it was a good enough game for a problem-solving RPG and they should have stuck with that as the description of it. I didnt feel it was the improved Daggerfall that they said it was. Id like to see them try again.

[ July 19, 2004, 15:57: Message edited by: Gandalf Parker ]
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