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  #51  
Old April 29th, 2005, 12:29 PM

Ron_Lugge Ron_Lugge is offline
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Default Re: Realtime or turnbased tactical combat?

Quote:
Instar said:
Quote:
Kid said:
I will be willing to try the Demo. After all Bauler's (Spelling?)Gate, had a semi-realtime and it was a great game.
Baldur's Gate is perhaps one of the greatest games of all time.
<Jaw drops>

He was talking about BG? *The* greatest CRPG I've seen yet?! The one that -- if it were not for Final Fantasy -- would be *the* greatest RPG ever? (BG2, right? Not 1?)
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  #52  
Old May 3rd, 2005, 01:45 PM
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Default Re: Realtime or turnbased tactical combat?

Dear KlausD,

Please take heed the words of the people with very high post counts. They know what they're talking about.
You've been registered since late 2001, so you should well know who you're talking to. Imperator Fyron, Mephisto and Suicide Junky are moderators of this great forum. It's not they're saints or something, but they do have lots and lots of experience and knowledge. Almost everything they say is worthwhile. They're not going to give you bad info. Just wait untill the demo arrives and then start screaming.
Untill then this discussion is over in my opinion (like in almost everyones opinion). This subject has been beaten to death too many times.
Now be on your merry way please.

I hope I didn't sound too harsh.
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  #53  
Old May 3rd, 2005, 03:35 PM

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Default Re: Realtime or turnbased tactical combat?

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Timstone said:
Dear KlausD,

Was it really needed to restart a several day old discussion just to post that? Intended or not its sort of insulting.
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  #54  
Old May 4th, 2005, 02:38 AM
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Default Re: Realtime or turnbased tactical combat?

I concur. Let it rest in peace at least until the demo is out...
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  #55  
Old May 4th, 2005, 12:01 PM

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Default Re: Realtime or turnbased tactical combat?

RIP:

Rest in Pieces
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  #56  
Old May 4th, 2005, 02:49 PM
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Default Re: Realtime or turnbased tactical combat?

Woops, my mistake. Sorry. What's the punishment?
I didn't take note of the dates.
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  #57  
Old May 5th, 2005, 09:23 AM
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Strategia_In_Ultima Strategia_In_Ultima is offline
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Default Re: Realtime or turnbased tactical combat?

Quote:
Hiruu said:
Also, Please don't mention the Space Empire in the same breathe with MOOIII, as that game was complete garbage!
Space Empires is so much better than MOOIII.

There. In one breath.

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  #58  
Old May 6th, 2005, 01:14 AM
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Default Re: Realtime or turnbased tactical combat?

Quote:
Ron_Lugge said:
Quote:
Instar said:
Quote:
Kid said:
I will be willing to try the Demo. After all Bauler's (Spelling?)Gate, had a semi-realtime and it was a great game.
Baldur's Gate is perhaps one of the greatest games of all time.
<Jaw drops>

He was talking about BG? *The* greatest CRPG I've seen yet?! The one that -- if it were not for Final Fantasy -- would be *the* greatest RPG ever? (BG2, right? Not 1?)
I haven't done all of BG1, but BG2 is perhaps one of the top 25 games of all time. Depends on which FF you're talking about.
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  #59  
Old May 6th, 2005, 09:00 PM

Renegade 13 Renegade 13 is offline
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Default Re: Realtime or turnbased tactical combat?

Quote:
Timstone said:
Woops, my mistake. Sorry. What's the punishment?
Dismemberment!!!
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  #60  
Old May 7th, 2005, 05:41 PM

Patroklos Patroklos is offline
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Default Re: Realtime or turnbased tactical combat?

Homeworld!

Was just playing that ealier today actually.

Any way Malfador can buy the rights to that came and simply cut and paste its game engine in as SEVI's tactical combat component? Obvioulsy they would mod out the construction/resourse collection part. That would be so sweet.
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