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December 18th, 2012, 05:57 AM
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First Lieutenant
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Join Date: Jan 2011
Posts: 754
Thanks: 72
Thanked 12 Times in 11 Posts
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Re: Second War of Loemendor, game underway
Quote:
Originally Posted by earcaraxe
i would like to repeat a part of a sentence from the original post:
"if u tend to be the last person sending ur turns in or if u have the tendency to nearly always send ur turns in just before the deadline, please join other games instead. "
this is mostly for jimbojones. i see that in the majority of the turns so far u were the last one sending in, mostly just before resoultion.
do u think u can change that? i have an idea, i hope it helps: when u are the last one to send in, what about waiting for the turn (5 minutes at most), and writing the new one immediately?
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Sorry about that. Will do my best to lift my game!
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The Following User Says Thank You to jimbojones1971 For This Useful Post:
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December 20th, 2012, 01:07 PM
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Major
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Join Date: Nov 2003
Location: Finland
Posts: 1,050
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: Second War of Loemendor, game underway
Are we going to have a break or no turn timer for a while over Christmas?
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
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December 21st, 2012, 05:07 AM
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Sergeant
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Join Date: Nov 2007
Posts: 254
Thanks: 5
Thanked 11 Times in 8 Posts
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Re: Second War of Loemendor, game underway
Internet problems here right now
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December 21st, 2012, 12:48 PM
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Captain
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Join Date: Mar 2010
Location: Budapest
Posts: 831
Thanks: 115
Thanked 8 Times in 8 Posts
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Re: Second War of Loemendor, game underway
Quote:
Originally Posted by Excist
Internet problems here right now
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im afraid i didnt see it in time. do u want me to extend the current turn?
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December 21st, 2012, 01:18 PM
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Sergeant
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Join Date: Nov 2007
Posts: 254
Thanks: 5
Thanked 11 Times in 8 Posts
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Re: Second War of Loemendor, game underway
I'm hoping that everything will be up and running when I get home from work today. I should know in about 7 hours.
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December 22nd, 2012, 01:51 AM
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Sergeant
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Join Date: Nov 2007
Posts: 254
Thanks: 5
Thanked 11 Times in 8 Posts
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Re: Second War of Loemendor, game underway
Didn't Ulm say he was going AI? Did he forget to send in his turn file that says to go AI? 4 stales...
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December 22nd, 2012, 07:30 AM
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First Lieutenant
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Join Date: Jan 2011
Posts: 754
Thanks: 72
Thanked 12 Times in 11 Posts
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Re: Second War of Loemendor, game underway
I wasn't clear if he was going AI, or if he meant he'd set up his scripting and was going to leave the nation to stale out (so that the combat scripting holds, and the AI doesn't do anything too dumb whilst under siege). I'm guessing he went with the latter?
Either we need to start force hosting when only Ulm is left, or we need to find a volunteer to set him AI.
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December 22nd, 2012, 08:05 AM
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Major
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Join Date: Nov 2003
Location: Finland
Posts: 1,050
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: Second War of Loemendor, game underway
Ulm will lose his last province next turn so no need for a volunteer.
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
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December 22nd, 2012, 09:25 PM
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Captain
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Join Date: Mar 2010
Location: Budapest
Posts: 831
Thanks: 115
Thanked 8 Times in 8 Posts
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Re: Second War of Loemendor, game underway
im gonna force the turn as soon as ulms is the only one missing.
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December 23rd, 2012, 07:55 AM
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Captain
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Join Date: Mar 2010
Location: Budapest
Posts: 831
Thanks: 115
Thanked 8 Times in 8 Posts
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Re: Second War of Loemendor, game underway
hosting postponed by 24 hrs.
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