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Momentum 3 - Finished - sansanjuan/Marverni and odeoderok/Ulm win! - Page 6 - .com.unity Forums
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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

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  #1  
Old August 29th, 2010, 08:46 PM

Valerius Valerius is offline
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Default Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Send pretenders!

I see what you mean - it does look like fewer than 14 provinces average.

BTW, since I don't yet have the map uploaded yet I have autostart off. I'll upload it in the next few hours and then activate autostart again. I just have this feeling that the moment I upload it I'll find an error or need to change a start position.
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  #2  
Old August 29th, 2010, 08:49 PM
Squirrelloid Squirrelloid is offline
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Default Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Send pretenders!

oh yeah, pretender, um, let me dig that up, i have it here somewhere...
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Ulm: Order of the Black Rose - Reimagining MA Ulm

A more Sombre forum: http://z7.invisionfree.com/Dom3mods/index.php?.act=idx. Now with more Maerlande.
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  #3  
Old August 29th, 2010, 09:03 PM

Valerius Valerius is offline
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Default Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Send pretenders!

Three pretenders to go but I figured you guys were just going to send them in at the end of the weekend.

BTW, we are going to have a good pace on this game and it's always a plus to avoid roll-back debates. I try to check for postponement requests as close to hosting time as possible. But occasionally my last check will be 5-6 hours before hosting. Would anyone like to volunteer to be backup admin? Obviously it's a plus if you are on the forums fairly frequently.
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  #4  
Old August 31st, 2010, 01:22 AM

Valerius Valerius is offline
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Default Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running

Ok, the game has begun!

May you all prosper under the wise rule of the Tuatha.
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  #5  
Old August 31st, 2010, 10:01 AM
Squirrelloid Squirrelloid is offline
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Default Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running

I'd be willing to be backup admin Valerius.
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The ignorant shall fall to the squirrels.
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Ulm: Order of the Black Rose - Reimagining MA Ulm

A more Sombre forum: http://z7.invisionfree.com/Dom3mods/index.php?.act=idx. Now with more Maerlande.
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  #6  
Old August 31st, 2010, 10:18 AM

13lackGu4rd 13lackGu4rd is offline
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Default Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running

w00t we finally started. took you guys long enough...
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  #7  
Old August 31st, 2010, 06:05 PM

Valerius Valerius is offline
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Default Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running

Quote:
Originally Posted by Squirrelloid View Post
I'd be willing to be backup admin Valerius.
Thanks, sending you the password now.

Quote:
Originally Posted by 13lackGu4rd View Post
w00t we finally started. took you guys long enough...
It has been quite a wait for you - you were the first to sign up and the first to send in a pretender (I think just a couple of hours after I setup the game). But Momentum 2 also got off to a slow start and then we got rolling and had the fastest early game I've experienced, so maybe the same will happen here (6 out of 8 turns in 3 hours after hosting is a good sign).
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  #8  
Old September 2nd, 2010, 11:46 AM

Valerius Valerius is offline
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Default Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running

Nice pace we've got going! Everyone's doing a good job of immediately completing their next turn when they are the last to submit a turn.
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  #9  
Old September 4th, 2010, 05:31 AM

Valerius Valerius is offline
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Default Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running

I'm a little concerned Zeldor's turn isn't in yet. I won't be around at hosting time and I'm not sure Squirrelloid will be either so I'm going to add some time to the clock.

While there's a good argument to be made that Zeldor is an OP player and should be nerfed, a stale during expansion is probably not the way to do it.
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  #10  
Old September 4th, 2010, 06:46 AM

Valerius Valerius is offline
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Default Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running

Odeoderok, please turn on PMs.
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